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authorTimothy Arceri <[email protected]>2016-10-20 15:27:35 +1100
committerTimothy Arceri <[email protected]>2016-10-26 14:29:36 +1100
commit5346630593bec80efa732c40b63e0e95a00af074 (patch)
treec321e7220a3a7b08b2b70f86f84bcccbb5cbaba2 /src/mesa/swrast/s_span.c
parentb4b450a5cbd22690b221d0252e6d11f4c0e02ab8 (diff)
r200/glsl/st/mesa: use common outputs written field
And set outputs written directly in shader_info. st/mesa changes where: Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_span.c')
-rw-r--r--src/mesa/swrast/s_span.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 949c2303fd4..49fc580fb1d 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1313,7 +1313,7 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
const struct gl_program *fp = ctx->FragmentProgram._Current;
const GLboolean multiFragOutputs =
_swrast_use_fragment_program(ctx)
- && fp->OutputsWritten >= (1 << FRAG_RESULT_DATA0);
+ && fp->info.outputs_written >= (1 << FRAG_RESULT_DATA0);
/* Save srcColorType because convert_color_type() can change it */
const GLenum srcColorType = span->array->ChanType;
GLuint buf;