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authorBrian Paul <[email protected]>2006-09-25 23:57:39 +0000
committerBrian Paul <[email protected]>2006-09-25 23:57:39 +0000
commita50b7dbc3ba1db8c92b4bbb4f7f06de8d6c039c4 (patch)
treeb1e19031a7563c7da67386584a7e42a4603c4ba1 /src/mesa/swrast/s_span.c
parentdf8632ebd87219c809810d993f56fef1e6853a25 (diff)
Initial work for supporting different renderbuffer color depths at runtime.
Diffstat (limited to 'src/mesa/swrast/s_span.c')
-rw-r--r--src/mesa/swrast/s_span.c53
1 files changed, 51 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 009945edb12..72b14ebf3af 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -933,7 +933,7 @@ _swrast_write_index_span( GLcontext *ctx, struct sw_span *span)
*/
{
struct gl_framebuffer *fb = ctx->DrawBuffer;
- const GLuint output = 0; /* only frag progs can write to others */
+ const GLuint output = 0; /* only frag progs can write to other outputs */
const GLuint numDrawBuffers = fb->_NumColorDrawBuffers[output];
GLuint indexSave[MAX_WIDTH];
GLuint buf;
@@ -1311,7 +1311,7 @@ _swrast_write_rgba_span( GLcontext *ctx, struct sw_span *span)
*/
{
struct gl_framebuffer *fb = ctx->DrawBuffer;
- const GLuint output = 0; /* only frag progs can write to others */
+ const GLuint output = 0; /* only frag progs can write to other outputs */
const GLuint numDrawBuffers = fb->_NumColorDrawBuffers[output];
GLchan rgbaSave[MAX_WIDTH][4];
GLuint buf;
@@ -1322,6 +1322,8 @@ _swrast_write_rgba_span( GLcontext *ctx, struct sw_span *span)
4 * span->end * sizeof(GLchan));
}
+ /* XXX check that span's ChanType == rb's DataType, convert if needed */
+
for (buf = 0; buf < numDrawBuffers; buf++) {
struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[output][buf];
ASSERT(rb->_BaseFormat == GL_RGBA);
@@ -1529,6 +1531,7 @@ _swrast_get_values(GLcontext *ctx, struct gl_renderbuffer *rb,
/**
* Wrapper for gl_renderbuffer::PutRow() which does clipping.
+ * \param valueSize size of each value (pixel) in bytes
*/
void
_swrast_put_row(GLcontext *ctx, struct gl_renderbuffer *rb,
@@ -1563,6 +1566,7 @@ _swrast_put_row(GLcontext *ctx, struct gl_renderbuffer *rb,
/**
* Wrapper for gl_renderbuffer::GetRow() which does clipping.
+ * \param valueSize size of each value (pixel) in bytes
*/
void
_swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb,
@@ -1592,3 +1596,48 @@ _swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->GetRow(ctx, rb, count, x, y, (GLubyte *) values + skip * valueSize);
}
+
+
+/**
+ * Get RGBA pixels from the given renderbuffer. Put the pixel colors into
+ * the span's specular color arrays. The specular color arrays should no
+ * longer be needed by time this function is called.
+ * Used by blending, logicop and masking functions.
+ * \return pointer to the colors we read.
+ */
+void *
+_swrast_get_dest_rgba(GLcontext *ctx, struct gl_renderbuffer *rb,
+ struct sw_span *span)
+{
+ GLuint pixelSize;
+ void *rbPixels;
+
+ /*
+ * Determine pixel size (in bytes).
+ * Point rbPixels to a temporary space (use specular color arrays).
+ */
+ if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ pixelSize = 4 * sizeof(GLubyte);
+ rbPixels = span->array->color.sz1.spec;
+ }
+ else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
+ pixelSize = 4 * sizeof(GLushort);
+ rbPixels = span->array->color.sz2.spec;
+ }
+ else {
+ pixelSize = 4 * sizeof(GLfloat);
+ rbPixels = span->array->color.sz4.spec;
+ }
+
+ /* Get destination values from renderbuffer */
+ if (span->arrayMask & SPAN_XY) {
+ _swrast_get_values(ctx, rb, span->end, span->array->x, span->array->y,
+ rbPixels, pixelSize);
+ }
+ else {
+ _swrast_get_row(ctx, rb, span->end, span->x, span->y,
+ rbPixels, pixelSize);
+ }
+
+ return rbPixels;
+}