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authorIan Romanick <[email protected]>2009-09-10 15:33:45 -0700
committerIan Romanick <[email protected]>2009-09-10 15:33:45 -0700
commitb8e1e8d2d8ae6ffbf8f271b46ee89788a926b3b0 (patch)
tree5db502ab80287bfc8ff61082784017c7448464f5 /src/mesa/swrast/s_span.c
parent81722c5d7e8e93d837510b9e6e5d014ec64cf4b3 (diff)
parentd9dc4cb0e4f578da9e50c9d1ba6fd9c22ea2fca6 (diff)
Merge branch 'master' into asm-shader-rework-2
Conflicts: src/mesa/shader/lex.yy.c src/mesa/shader/program_parse.tab.c src/mesa/shader/program_parse.tab.h
Diffstat (limited to 'src/mesa/swrast/s_span.c')
-rw-r--r--src/mesa/swrast/s_span.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 0e2793b4740..a45eac438e4 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -880,6 +880,9 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span)
stipple_polygon_span(ctx, span);
}
+ if (ctx->Transform.DepthClamp)
+ _swrast_depth_clamp_span(ctx, span);
+
/* Stencil and Z testing */
if (ctx->Stencil._Enabled || ctx->Depth.Test) {
if (!(span->arrayMask & SPAN_Z))