diff options
author | Brian Paul <[email protected]> | 2011-12-05 20:40:48 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-12-08 08:56:30 -0700 |
commit | 379e0a3ada995b4cf57d142e0dd4618022e0aadc (patch) | |
tree | afad067199d009a899c5964bbf1be83ca48a7b82 /src/mesa/swrast/s_renderbuffer.h | |
parent | ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0 (diff) |
swrast: remove core renderbuffer functions from s_renderbuffer.[ch]
We'll use the functions that live in main/
Plus, rename the remaining functions with "swrast_" prefix.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_renderbuffer.h')
-rw-r--r-- | src/mesa/swrast/s_renderbuffer.h | 74 |
1 files changed, 22 insertions, 52 deletions
diff --git a/src/mesa/swrast/s_renderbuffer.h b/src/mesa/swrast/s_renderbuffer.h index 7b7484c8bf3..266ebd9346e 100644 --- a/src/mesa/swrast/s_renderbuffer.h +++ b/src/mesa/swrast/s_renderbuffer.h @@ -23,74 +23,44 @@ */ -#ifndef RENDERBUFFER_H -#define RENDERBUFFER_H +#ifndef S_RENDERBUFFER_H +#define S_RENDERBUFFER_H + +#include "main/glheader.h" -#include "glheader.h" -#include "mtypes.h" struct gl_context; struct gl_framebuffer; struct gl_renderbuffer; -extern void -_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name); - -extern struct gl_renderbuffer * -_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name); - -extern void -_mesa_delete_renderbuffer(struct gl_renderbuffer *rb); - extern struct gl_renderbuffer * -_mesa_new_soft_renderbuffer(struct gl_context *ctx, GLuint name); - -void -_mesa_map_soft_renderbuffer(struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint x, GLuint y, GLuint w, GLuint h, - GLbitfield mode, - GLubyte **out_map, - GLint *out_stride); - -void -_mesa_unmap_soft_renderbuffer(struct gl_context *ctx, - struct gl_renderbuffer *rb); +_swrast_new_soft_renderbuffer(struct gl_context *ctx, GLuint name); extern void -_mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb); - +_swrast_map_soft_renderbuffer(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint x, GLuint y, GLuint w, GLuint h, + GLbitfield mode, + GLubyte **out_map, + GLint *out_stride); extern void -_mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, - GLboolean color, - GLboolean depth, - GLboolean stencil, - GLboolean accum, - GLboolean alpha, - GLboolean aux); +_swrast_unmap_soft_renderbuffer(struct gl_context *ctx, + struct gl_renderbuffer *rb); extern void -_mesa_add_renderbuffer(struct gl_framebuffer *fb, - gl_buffer_index bufferName, struct gl_renderbuffer *rb); +_swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb); -extern void -_mesa_remove_renderbuffer(struct gl_framebuffer *fb, - gl_buffer_index bufferName); extern void -_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr, - struct gl_renderbuffer *rb); - -static inline void -_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, - struct gl_renderbuffer *rb) -{ - if (*ptr != rb) - _mesa_reference_renderbuffer_(ptr, rb); -} - +_swrast_add_soft_renderbuffers(struct gl_framebuffer *fb, + GLboolean color, + GLboolean depth, + GLboolean stencil, + GLboolean accum, + GLboolean alpha, + GLboolean aux); -#endif /* RENDERBUFFER_H */ +#endif /* S_RENDERBUFFER_H */ |