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authorBrian Paul <[email protected]>2011-12-05 20:40:48 -0700
committerBrian Paul <[email protected]>2011-12-08 08:56:30 -0700
commitff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0 (patch)
tree62154a41cafbdc8610820122f334f2512f02c792 /src/mesa/swrast/s_renderbuffer.h
parent6e8c1a92b31d68048da38eee1e97bb1c22955207 (diff)
swrast: add s_renderbuffer.[ch], copied from main/renderbuffer.[ch]
Copying these files is the first step in moving the software buffer code from main/renderbuffer.c to swrast/s_renderbuffer.c Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_renderbuffer.h')
-rw-r--r--src/mesa/swrast/s_renderbuffer.h96
1 files changed, 96 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_renderbuffer.h b/src/mesa/swrast/s_renderbuffer.h
new file mode 100644
index 00000000000..7b7484c8bf3
--- /dev/null
+++ b/src/mesa/swrast/s_renderbuffer.h
@@ -0,0 +1,96 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef RENDERBUFFER_H
+#define RENDERBUFFER_H
+
+#include "glheader.h"
+#include "mtypes.h"
+
+struct gl_context;
+struct gl_framebuffer;
+struct gl_renderbuffer;
+
+extern void
+_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name);
+
+extern struct gl_renderbuffer *
+_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name);
+
+extern void
+_mesa_delete_renderbuffer(struct gl_renderbuffer *rb);
+
+
+extern struct gl_renderbuffer *
+_mesa_new_soft_renderbuffer(struct gl_context *ctx, GLuint name);
+
+void
+_mesa_map_soft_renderbuffer(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint x, GLuint y, GLuint w, GLuint h,
+ GLbitfield mode,
+ GLubyte **out_map,
+ GLint *out_stride);
+
+void
+_mesa_unmap_soft_renderbuffer(struct gl_context *ctx,
+ struct gl_renderbuffer *rb);
+
+extern void
+_mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb);
+
+
+extern void
+_mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
+ GLboolean color,
+ GLboolean depth,
+ GLboolean stencil,
+ GLboolean accum,
+ GLboolean alpha,
+ GLboolean aux);
+
+extern void
+_mesa_add_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName, struct gl_renderbuffer *rb);
+
+extern void
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName);
+
+extern void
+_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
+ struct gl_renderbuffer *rb);
+
+static inline void
+_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
+ struct gl_renderbuffer *rb)
+{
+ if (*ptr != rb)
+ _mesa_reference_renderbuffer_(ptr, rb);
+}
+
+
+
+#endif /* RENDERBUFFER_H */