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author | Eric Anholt <[email protected]> | 2017-11-21 13:42:08 -0800 |
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committer | Eric Anholt <[email protected]> | 2017-12-14 14:36:17 -0800 |
commit | b08b6289943b225b6451e6c8ce331a8c11bd0c7f (patch) | |
tree | 50590887b30bb02c9f8aebc099a2ff8f79560043 /src/mesa/swrast/s_renderbuffer.c | |
parent | 52f024b0523763799e71de0a327d5143df72a792 (diff) |
nir: Fix interaction of GL_CLAMP lowering with texture offsets.
We want the clamping of the coordinate to apply after the offset, so we
need to do math to lower the offset out of the instruction. Fixes texwrap
offset cases for GL_CLAMP with GL_NEAREST on vc5.
Note: I moved the get_texture_size() verbatim, so that it was defined
before use.
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_renderbuffer.c')
0 files changed, 0 insertions, 0 deletions