diff options
author | Brian Paul <[email protected]> | 2011-12-24 08:54:26 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-12-24 08:54:26 -0700 |
commit | fc41473b9f7d1171a2921a825807889b8fcbcaaf (patch) | |
tree | 436f32a8177ad21b34660d14023312a8a02380bd /src/mesa/swrast/s_renderbuffer.c | |
parent | c4b5f0cadb18bad22b4c28424723a09832209c6f (diff) |
mesa: remove gl_renderbufer::PutMonoRow() and PutMonoValues()
The former was only used for clearing buffers. The later wasn't used
anywhere! Remove them and all implementations of those functions.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_renderbuffer.c')
-rw-r--r-- | src/mesa/swrast/s_renderbuffer.c | 408 |
1 files changed, 0 insertions, 408 deletions
diff --git a/src/mesa/swrast/s_renderbuffer.c b/src/mesa/swrast/s_renderbuffer.c index bb7cdebfe8c..881f3e6337b 100644 --- a/src/mesa/swrast/s_renderbuffer.c +++ b/src/mesa/swrast/s_renderbuffer.c @@ -158,31 +158,6 @@ put_row_generic(struct gl_context *ctx, struct gl_renderbuffer *rb, } } -static void -put_mono_row_generic(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLuint count, GLint x, GLint y, - const void *value, const GLubyte *mask) -{ - void *row = rb->GetPointer(ctx, rb, x, y); - int format_bytes = _mesa_get_format_bytes(rb->Format) / sizeof(GLfloat); - unsigned int i; - - if (mask) { - for (i = 0; i < count; i++) { - char *dst = (char *) row + i * format_bytes; - if (mask[i]) { - memcpy(dst, value, format_bytes); - } - } - } - else { - for (i = 0; i < count; i++) { - char *dst = (char *) row + i * format_bytes; - memcpy(dst, value, format_bytes); - } - } -} - static void put_values_generic(struct gl_context *ctx, struct gl_renderbuffer *rb, @@ -203,22 +178,6 @@ put_values_generic(struct gl_context *ctx, struct gl_renderbuffer *rb, } -static void -put_mono_values_generic(struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint count, const GLint x[], const GLint y[], - const void *value, const GLubyte *mask) -{ - int format_bytes = _mesa_get_format_bytes(rb->Format) / sizeof(GLfloat); - unsigned int i; - - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - void *dst = rb->GetPointer(ctx, rb, x[i], y[i]); - memcpy(dst, value, format_bytes); - } - } -} /********************************************************************** * Functions for buffers of 1 X GLubyte values. @@ -261,30 +220,6 @@ put_row_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, static void -put_mono_row_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *value, const GLubyte *mask) -{ - const GLubyte val = *((const GLubyte *) value); - GLubyte *dst = (GLubyte *) rb->Data + y * rb->RowStride + x; - ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - if (mask) { - GLuint i; - for (i = 0; i < count; i++) { - if (mask[i]) { - dst[i] = val; - } - } - } - else { - GLuint i; - for (i = 0; i < count; i++) { - dst[i] = val; - } - } -} - - -static void put_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], const void *values, const GLubyte *mask) @@ -301,23 +236,6 @@ put_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint coun } -static void -put_mono_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - const GLint x[], const GLint y[], - const void *value, const GLubyte *mask) -{ - const GLubyte val = *((const GLubyte *) value); - GLuint i; - ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - GLubyte *dst = (GLubyte *) rb->Data + y[i] * rb->RowStride + x[i]; - *dst = val; - } - } -} - - /********************************************************************** * Functions for buffers of 1 X GLushort values. * Typically depth/Z. @@ -359,30 +277,6 @@ put_row_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, static void -put_mono_row_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *value, const GLubyte *mask) -{ - const GLushort val = *((const GLushort *) value); - GLushort *dst = (GLushort *) rb->Data + y * rb->RowStride + x; - ASSERT(rb->DataType == GL_UNSIGNED_SHORT); - if (mask) { - GLuint i; - for (i = 0; i < count; i++) { - if (mask[i]) { - dst[i] = val; - } - } - } - else { - GLuint i; - for (i = 0; i < count; i++) { - dst[i] = val; - } - } -} - - -static void put_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], const void *values, const GLubyte *mask) @@ -399,32 +293,6 @@ put_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou } -static void -put_mono_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLuint count, const GLint x[], const GLint y[], - const void *value, const GLubyte *mask) -{ - const GLushort val = *((const GLushort *) value); - ASSERT(rb->DataType == GL_UNSIGNED_SHORT); - if (mask) { - GLuint i; - for (i = 0; i < count; i++) { - if (mask[i]) { - GLushort *dst = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i]; - *dst = val; - } - } - } - else { - GLuint i; - for (i = 0; i < count; i++) { - GLushort *dst = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i]; - *dst = val; - } - } -} - - /********************************************************************** * Functions for buffers of 1 X GLuint values. * Typically depth/Z or color index. @@ -468,31 +336,6 @@ put_row_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, static void -put_mono_row_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *value, const GLubyte *mask) -{ - const GLuint val = *((const GLuint *) value); - GLuint *dst = (GLuint *) rb->Data + y * rb->RowStride + x; - ASSERT(rb->DataType == GL_UNSIGNED_INT || - rb->DataType == GL_UNSIGNED_INT_24_8_EXT); - if (mask) { - GLuint i; - for (i = 0; i < count; i++) { - if (mask[i]) { - dst[i] = val; - } - } - } - else { - GLuint i; - for (i = 0; i < count; i++) { - dst[i] = val; - } - } -} - - -static void put_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], const void *values, const GLubyte *mask) @@ -510,24 +353,6 @@ put_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count } -static void -put_mono_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - const GLint x[], const GLint y[], const void *value, - const GLubyte *mask) -{ - const GLuint val = *((const GLuint *) value); - GLuint i; - ASSERT(rb->DataType == GL_UNSIGNED_INT || - rb->DataType == GL_UNSIGNED_INT_24_8_EXT); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - GLuint *dst = (GLuint *) rb->Data + y[i] * rb->RowStride + x[i]; - *dst = val; - } - } -} - - /********************************************************************** * Functions for buffers of 3 X GLubyte (or GLbyte) values. * Typically color buffers. @@ -626,34 +451,6 @@ put_row_rgb_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co static void -put_mono_row_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *value, const GLubyte *mask) -{ - /* note: incoming value is RGB+A! */ - const GLubyte val0 = ((const GLubyte *) value)[0]; - const GLubyte val1 = ((const GLubyte *) value)[1]; - const GLubyte val2 = ((const GLubyte *) value)[2]; - GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->RowStride + x); - ASSERT(rb->Format == MESA_FORMAT_RGB888); - ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - if (!mask && val0 == val1 && val1 == val2) { - /* optimized case */ - memset(dst, val0, 3 * count); - } - else { - GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i * 3 + 0] = val0; - dst[i * 3 + 1] = val1; - dst[i * 3 + 2] = val2; - } - } - } -} - - -static void put_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], const void *values, const GLubyte *mask) @@ -674,30 +471,6 @@ put_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou } -static void -put_mono_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLuint count, const GLint x[], const GLint y[], - const void *value, const GLubyte *mask) -{ - /* note: incoming value is RGB+A! */ - const GLubyte val0 = ((const GLubyte *) value)[0]; - const GLubyte val1 = ((const GLubyte *) value)[1]; - const GLubyte val2 = ((const GLubyte *) value)[2]; - GLuint i; - ASSERT(rb->Format == MESA_FORMAT_RGB888); - ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - GLubyte *dst = ((GLubyte *) rb->Data) + - 3 * (y[i] * rb->RowStride + x[i]); - dst[0] = val0; - dst[1] = val1; - dst[2] = val2; - } - } -} - - /********************************************************************** * Functions for buffers of 4 X GLubyte (or GLbyte) values. * Typically color buffers. @@ -767,40 +540,6 @@ put_row_rgb_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co static void -put_mono_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *value, const GLubyte *mask) -{ - /* treat 4*GLubyte as 1*GLuint */ - const GLuint val = *((const GLuint *) value); - GLuint *dst = (GLuint *) rb->Data + (y * rb->RowStride + x); - ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->Format == MESA_FORMAT_RGBA8888 || - rb->Format == MESA_FORMAT_RGBA8888_REV); - if (!mask && val == 0) { - /* common case */ - memset(dst, 0, count * 4 * sizeof(GLubyte)); - } - else { - /* general case */ - if (mask) { - GLuint i; - for (i = 0; i < count; i++) { - if (mask[i]) { - dst[i] = val; - } - } - } - else { - GLuint i; - for (i = 0; i < count; i++) { - dst[i] = val; - } - } - } -} - - -static void put_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], const void *values, const GLubyte *mask) @@ -820,26 +559,6 @@ put_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou } -static void -put_mono_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLuint count, const GLint x[], const GLint y[], - const void *value, const GLubyte *mask) -{ - /* treat 4*GLubyte as 1*GLuint */ - const GLuint val = *((const GLuint *) value); - GLuint i; - ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->Format == MESA_FORMAT_RGBA8888 || - rb->Format == MESA_FORMAT_RGBA8888_REV); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]); - *dst = val; - } - } -} - - /********************************************************************** * Functions for buffers of 4 X GLushort (or GLshort) values. * Typically accum buffer. @@ -910,34 +629,6 @@ put_row_rgb_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c static void -put_mono_row_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *value, const GLubyte *mask) -{ - const GLushort val0 = ((const GLushort *) value)[0]; - const GLushort val1 = ((const GLushort *) value)[1]; - const GLushort val2 = ((const GLushort *) value)[2]; - const GLushort val3 = ((const GLushort *) value)[3]; - GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->RowStride + x); - ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); - if (!mask && val0 == 0 && val1 == 0 && val2 == 0 && val3 == 0) { - /* common case for clearing accum buffer */ - memset(dst, 0, count * 4 * sizeof(GLushort)); - } - else { - GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i * 4 + 0] = val0; - dst[i * 4 + 1] = val1; - dst[i * 4 + 2] = val2; - dst[i * 4 + 3] = val3; - } - } - } -} - - -static void put_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], const void *values, const GLubyte *mask) @@ -958,29 +649,6 @@ put_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co } -static void -put_mono_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLuint count, const GLint x[], const GLint y[], - const void *value, const GLubyte *mask) -{ - const GLushort val0 = ((const GLushort *) value)[0]; - const GLushort val1 = ((const GLushort *) value)[1]; - const GLushort val2 = ((const GLushort *) value)[2]; - const GLushort val3 = ((const GLushort *) value)[3]; - GLuint i; - ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - GLushort *dst = ((GLushort *) rb->Data) + - 4 * (y[i] * rb->RowStride + x[i]); - dst[0] = val0; - dst[1] = val1; - dst[2] = val2; - dst[3] = val3; - } - } -} - /********************************************************************** * Functions for MESA_FORMAT_R8. */ @@ -1241,29 +909,6 @@ put_row_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, } static void -put_mono_row_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLuint count, GLint x, GLint y, - const void *value, const GLubyte *mask) -{ - float *dst = rb->GetPointer(ctx, rb, x, y); - const float *src = value; - unsigned int i; - - if (mask) { - for (i = 0; i < count; i++) { - if (mask[i]) { - dst[i] = src[ACOMP]; - } - } - } - else { - for (i = 0; i < count; i++) { - dst[i] = src[ACOMP]; - } - } -} - -static void put_values_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], const void *values, const GLubyte *mask) @@ -1280,23 +925,6 @@ put_values_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb, } } -static void -put_mono_values_a_float32(struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint count, const GLint x[], const GLint y[], - const void *value, const GLubyte *mask) -{ - const float *src = value; - unsigned int i; - - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - float *dst = rb->GetPointer(ctx, rb, x[i], y[i]); - *dst = src[ACOMP]; - } - } -} - /********************************************************************** * Functions for MESA_FORMAT_R_FLOAT32. */ @@ -1391,9 +1019,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetValues = get_values_ubyte3; rb->PutRow = put_row_ubyte3; rb->PutRowRGB = put_row_rgb_ubyte3; - rb->PutMonoRow = put_mono_row_ubyte3; rb->PutValues = put_values_ubyte3; - rb->PutMonoValues = put_mono_values_ubyte3; break; case MESA_FORMAT_RGBA8888: @@ -1402,9 +1028,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetValues = get_values_ubyte4; rb->PutRow = put_row_ubyte4; rb->PutRowRGB = put_row_rgb_ubyte4; - rb->PutMonoRow = put_mono_row_ubyte4; rb->PutValues = put_values_ubyte4; - rb->PutMonoValues = put_mono_values_ubyte4; break; case MESA_FORMAT_R8: @@ -1413,9 +1037,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetRow = get_row_r8; rb->PutRow = put_row_generic; rb->PutRowRGB = put_row_generic; - rb->PutMonoRow = put_mono_row_generic; rb->PutValues = put_values_generic; - rb->PutMonoValues = put_mono_values_generic; break; case MESA_FORMAT_GR88: @@ -1424,9 +1046,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetRow = get_row_rg88; rb->PutRow = put_row_generic; rb->PutRowRGB = put_row_generic; - rb->PutMonoRow = put_mono_row_generic; rb->PutValues = put_values_generic; - rb->PutMonoValues = put_mono_values_generic; break; case MESA_FORMAT_R16: @@ -1435,9 +1055,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetRow = get_row_r16; rb->PutRow = put_row_generic; rb->PutRowRGB = put_row_generic; - rb->PutMonoRow = put_mono_row_generic; rb->PutValues = put_values_generic; - rb->PutMonoValues = put_mono_values_generic; break; case MESA_FORMAT_RG1616: @@ -1446,9 +1064,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetRow = get_row_rg1616; rb->PutRow = put_row_generic; rb->PutRowRGB = put_row_generic; - rb->PutMonoRow = put_mono_row_generic; rb->PutValues = put_values_generic; - rb->PutMonoValues = put_mono_values_generic; break; case MESA_FORMAT_SIGNED_RGBA_16: @@ -1456,9 +1072,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetValues = get_values_ushort4; rb->PutRow = put_row_ushort4; rb->PutRowRGB = put_row_rgb_ushort4; - rb->PutMonoRow = put_mono_row_ushort4; rb->PutValues = put_values_ushort4; - rb->PutMonoValues = put_mono_values_ushort4; break; case MESA_FORMAT_S8: @@ -1466,9 +1080,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetValues = get_values_ubyte; rb->PutRow = put_row_ubyte; rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_ubyte; rb->PutValues = put_values_ubyte; - rb->PutMonoValues = put_mono_values_ubyte; break; case MESA_FORMAT_Z16: @@ -1476,9 +1088,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetValues = get_values_ushort; rb->PutRow = put_row_ushort; rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_ushort; rb->PutValues = put_values_ushort; - rb->PutMonoValues = put_mono_values_ushort; break; case MESA_FORMAT_Z32: @@ -1488,9 +1098,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetValues = get_values_uint; rb->PutRow = put_row_uint; rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_uint; rb->PutValues = put_values_uint; - rb->PutMonoValues = put_mono_values_uint; break; case MESA_FORMAT_Z24_S8: @@ -1499,9 +1107,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetValues = get_values_uint; rb->PutRow = put_row_uint; rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_uint; rb->PutValues = put_values_uint; - rb->PutMonoValues = put_mono_values_uint; break; case MESA_FORMAT_RGBA_FLOAT32: @@ -1509,9 +1115,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetValues = get_values_generic; rb->PutRow = put_row_generic; rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_generic; rb->PutValues = put_values_generic; - rb->PutMonoValues = put_mono_values_generic; break; case MESA_FORMAT_INTENSITY_FLOAT32: @@ -1519,9 +1123,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetValues = get_values_i_float32; rb->PutRow = put_row_generic; rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_generic; rb->PutValues = put_values_generic; - rb->PutMonoValues = put_mono_values_generic; break; case MESA_FORMAT_LUMINANCE_FLOAT32: @@ -1529,9 +1131,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetValues = get_values_l_float32; rb->PutRow = put_row_generic; rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_generic; rb->PutValues = put_values_generic; - rb->PutMonoValues = put_mono_values_generic; break; case MESA_FORMAT_ALPHA_FLOAT32: @@ -1539,9 +1139,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetValues = get_values_a_float32; rb->PutRow = put_row_a_float32; rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_a_float32; rb->PutValues = put_values_a_float32; - rb->PutMonoValues = put_mono_values_a_float32; break; case MESA_FORMAT_RG_FLOAT32: @@ -1549,9 +1147,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetValues = get_values_rg_float32; rb->PutRow = put_row_generic; rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_generic; rb->PutValues = put_values_generic; - rb->PutMonoValues = put_mono_values_generic; break; case MESA_FORMAT_R_FLOAT32: @@ -1559,9 +1155,7 @@ _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb) rb->GetValues = get_values_r_float32; rb->PutRow = put_row_generic; rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_generic; rb->PutValues = put_values_generic; - rb->PutMonoValues = put_mono_values_generic; break; default: @@ -1651,9 +1245,7 @@ soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, ASSERT(rb->GetRow); ASSERT(rb->GetValues); ASSERT(rb->PutRow); - ASSERT(rb->PutMonoRow); ASSERT(rb->PutValues); - ASSERT(rb->PutMonoValues); /* free old buffer storage */ if (rb->Data) { |