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authorBrian Paul <[email protected]>2004-11-10 15:46:52 +0000
committerBrian Paul <[email protected]>2004-11-10 15:46:52 +0000
commit60909388ab136d849d99eab49e782a53772a618f (patch)
tree84a981ea2e79b5e6477d05991119a23efa4429a5 /src/mesa/swrast/s_readpix.c
parentf00d7edd746e4d1eec2d497419f21fb3b04f8bd4 (diff)
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions.
Diffstat (limited to 'src/mesa/swrast/s_readpix.c')
-rw-r--r--src/mesa/swrast/s_readpix.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index aec796e79a6..7d8112fb9b3 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -84,8 +84,8 @@ read_index_pixels( GLcontext *ctx,
(*swrast->Driver.ReadCI32Span)(ctx, readWidth, x, y + i, index);
- dest = _mesa_image_address(packing, pixels, width, height,
- GL_COLOR_INDEX, type, 0, i, 0);
+ dest = _mesa_image_address2d(packing, pixels, width, height,
+ GL_COLOR_INDEX, type, i, 0);
_mesa_pack_index_span(ctx, readWidth, type, dest, index,
&ctx->Pack, ctx->_ImageTransferState);
@@ -138,8 +138,8 @@ read_depth_pixels( GLcontext *ctx,
GLint j;
for (j=0;j<height;j++,y++) {
GLdepth depth[MAX_WIDTH];
- GLushort *dst = (GLushort*) _mesa_image_address( packing, pixels,
- width, height, GL_DEPTH_COMPONENT, type, 0, j, 0 );
+ GLushort *dst = (GLushort*) _mesa_image_address2d(packing, pixels,
+ width, height, GL_DEPTH_COMPONENT, type, j, 0);
GLint i;
_swrast_read_depth_span(ctx, width, x, y, depth);
for (i = 0; i < width; i++)
@@ -151,8 +151,8 @@ read_depth_pixels( GLcontext *ctx,
/* Special case: directly read 32-bit unsigned depth values. */
GLint j;
for (j=0;j<height;j++,y++) {
- GLdepth *dst = (GLdepth *) _mesa_image_address( packing, pixels,
- width, height, GL_DEPTH_COMPONENT, type, 0, j, 0 );
+ GLdepth *dst = (GLdepth *) _mesa_image_address2d(packing, pixels,
+ width, height, GL_DEPTH_COMPONENT, type, j, 0);
_swrast_read_depth_span(ctx, width, x, y, dst);
}
}
@@ -165,8 +165,8 @@ read_depth_pixels( GLcontext *ctx,
_swrast_read_depth_span_float(ctx, readWidth, x, y, depth);
- dest = _mesa_image_address(packing, pixels, width, height,
- GL_DEPTH_COMPONENT, type, 0, j, 0);
+ dest = _mesa_image_address2d(packing, pixels, width, height,
+ GL_DEPTH_COMPONENT, type, j, 0);
_mesa_pack_depth_span(ctx, readWidth, (GLdepth *) dest, type,
depth, packing);
@@ -215,8 +215,8 @@ read_stencil_pixels( GLcontext *ctx,
_swrast_read_stencil_span(ctx, readWidth, x, y, stencil);
- dest = _mesa_image_address(packing, pixels, width, height,
- GL_STENCIL_INDEX, type, 0, j, 0);
+ dest = _mesa_image_address2d(packing, pixels, width, height,
+ GL_STENCIL_INDEX, type, j, 0);
_mesa_pack_stencil_span(ctx, readWidth, type, dest, stencil, packing);
}
@@ -423,8 +423,8 @@ read_rgba_pixels( GLcontext *ctx,
src = convImage;
for (row = 0; row < height; row++) {
GLvoid *dest;
- dest = _mesa_image_address(packing, pixels, readWidth, height,
- format, type, 0, row, 0);
+ dest = _mesa_image_address2d(packing, pixels, readWidth, height,
+ format, type, row, 0);
_mesa_pack_rgba_span_float(ctx, readWidth,
(const GLfloat (*)[4]) src,
format, type, dest, packing,
@@ -449,8 +449,8 @@ read_rgba_pixels( GLcontext *ctx,
}
_mesa_map_ci_to_rgba_chan(ctx, readWidth, index, rgba);
}
- dst = _mesa_image_address(packing, pixels, width, height,
- format, type, 0, row, 0);
+ dst = _mesa_image_address2d(packing, pixels, width, height,
+ format, type, row, 0);
if (ctx->Visual.redBits < CHAN_BITS ||
ctx->Visual.greenBits < CHAN_BITS ||
ctx->Visual.blueBits < CHAN_BITS) {
@@ -510,7 +510,7 @@ _swrast_ReadPixels( GLcontext *ctx,
if (clippedPacking.BufferObj->Name) {
/* pack into PBO */
GLubyte *buf;
- if (!_mesa_validate_pbo_access(&clippedPacking, width, height, 1,
+ if (!_mesa_validate_pbo_access(2, &clippedPacking, width, height, 1,
format, type, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glReadPixels(invalid PBO access)");