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authorBrian Paul <[email protected]>2005-09-22 05:00:12 +0000
committerBrian Paul <[email protected]>2005-09-22 05:00:12 +0000
commitf1e2826856d7df00d0e98106b93ddab51b26ff04 (patch)
tree1b3667a5c67d57d60381794e359d6d85b806c820 /src/mesa/swrast/s_readpix.c
parent4fd11949f03039a95dbdbfdae7865615d5a727d6 (diff)
When testing visual attributes, use the Draw/Read buffer, not the context.
Diffstat (limited to 'src/mesa/swrast/s_readpix.c')
-rw-r--r--src/mesa/swrast/s_readpix.c29
1 files changed, 15 insertions, 14 deletions
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index ab83a2995a2..9e80908ba1f 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -105,8 +105,8 @@ read_depth_pixels( GLcontext *ctx,
GLenum type, GLvoid *pixels,
const struct gl_pixelstore_attrib *packing )
{
- struct gl_renderbuffer *rb
- = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
+ struct gl_framebuffer *fb = ctx->ReadBuffer;
+ struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
GLboolean bias_or_scale;
/* clipping should have been done already */
@@ -118,7 +118,7 @@ read_depth_pixels( GLcontext *ctx,
ASSERT(width <= MAX_WIDTH);
/* Error checking */
- if (ctx->Visual.depthBits <= 0) {
+ if (fb->Visual.depthBits <= 0) {
/* No depth buffer */
_mesa_error( ctx, GL_INVALID_OPERATION, "glReadPixels" );
return;
@@ -141,7 +141,7 @@ read_depth_pixels( GLcontext *ctx,
bias_or_scale = ctx->Pixel.DepthBias != 0.0 || ctx->Pixel.DepthScale != 1.0;
- if (type == GL_UNSIGNED_SHORT && ctx->Visual.depthBits == 16
+ if (type == GL_UNSIGNED_SHORT && fb->Visual.depthBits == 16
&& !bias_or_scale && !packing->SwapBytes) {
/* Special case: directly read 16-bit unsigned depth values. */
GLint j;
@@ -153,7 +153,7 @@ read_depth_pixels( GLcontext *ctx,
rb->GetRow(ctx, rb, width, x, y, dest);
}
}
- else if (type == GL_UNSIGNED_INT && ctx->Visual.depthBits == 32
+ else if (type == GL_UNSIGNED_INT && fb->Visual.depthBits == 32
&& !bias_or_scale && !packing->SwapBytes) {
/* Special case: directly read 32-bit unsigned depth values. */
GLint j;
@@ -189,8 +189,8 @@ read_stencil_pixels( GLcontext *ctx,
GLenum type, GLvoid *pixels,
const struct gl_pixelstore_attrib *packing )
{
- struct gl_renderbuffer *rb
- = ctx->ReadBuffer->Attachment[BUFFER_STENCIL].Renderbuffer;
+ struct gl_framebuffer *fb = ctx->ReadBuffer;
+ struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;
GLint j;
if (!rb) {
@@ -210,7 +210,7 @@ read_stencil_pixels( GLcontext *ctx,
return;
}
- if (ctx->Visual.stencilBits <= 0) {
+ if (fb->Visual.stencilBits <= 0) {
/* No stencil buffer */
_mesa_error( ctx, GL_INVALID_OPERATION, "glReadPixels" );
return;
@@ -323,7 +323,8 @@ read_rgba_pixels( GLcontext *ctx,
GLenum format, GLenum type, GLvoid *pixels,
const struct gl_pixelstore_attrib *packing )
{
- struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
+ struct gl_framebuffer *fb = ctx->ReadBuffer;
+ struct gl_renderbuffer *rb = fb->_ColorReadBuffer;
if (!rb) {
/* No readbuffer is OK with GL_EXT_framebuffer_object */
@@ -400,7 +401,7 @@ read_rgba_pixels( GLcontext *ctx,
dest = tmpImage;
for (row = 0; row < height; row++, y++) {
GLchan rgba[MAX_WIDTH][4];
- if (ctx->Visual.rgbMode) {
+ if (fb->Visual.rgbMode) {
_swrast_read_rgba_span(ctx, rb, width, x, y, rgba);
}
else {
@@ -447,7 +448,7 @@ read_rgba_pixels( GLcontext *ctx,
for (row = 0; row < height; row++, y++) {
GLchan rgba[MAX_WIDTH][4];
GLvoid *dst;
- if (ctx->Visual.rgbMode) {
+ if (fb->Visual.rgbMode) {
_swrast_read_rgba_span(ctx, rb, width, x, y, rgba);
}
else {
@@ -461,9 +462,9 @@ read_rgba_pixels( GLcontext *ctx,
}
dst = _mesa_image_address2d(packing, pixels, width, height,
format, type, row, 0);
- if (ctx->Visual.redBits < CHAN_BITS ||
- ctx->Visual.greenBits < CHAN_BITS ||
- ctx->Visual.blueBits < CHAN_BITS) {
+ if (fb->Visual.redBits < CHAN_BITS ||
+ fb->Visual.greenBits < CHAN_BITS ||
+ fb->Visual.blueBits < CHAN_BITS) {
/* Requantize the color values into floating point and go from
* there. This fixes conformance failures with 16-bit color
* buffers, for example.