diff options
author | Keith Whitwell <[email protected]> | 2005-05-04 11:44:44 +0000 |
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committer | Keith Whitwell <[email protected]> | 2005-05-04 11:44:44 +0000 |
commit | 47b29f511a8e917c65536fde90397d54d2ad23d3 (patch) | |
tree | c8db61607defe55b4540af3e4614df9831d2021d /src/mesa/swrast/s_pointtemp.h | |
parent | c3f764f7bb5a0571ddb0bc8b37aff9d663188d79 (diff) |
Add a facility to route all rasterization through a fragment program
which is automatically generated to match the current texture environment
state. Introduces a new value ctx->FragmentProgram._Active which is
true when either _Enabled is true or there is such a fragment program
ready to run.
To test out on a driver running the software rasterizer, set
MESA_TEX_PROG=t in the environment. It goes without saying that performance
is lower for the software rasterizer in this mode.
Diffstat (limited to 'src/mesa/swrast/s_pointtemp.h')
-rw-r--r-- | src/mesa/swrast/s_pointtemp.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_pointtemp.h b/src/mesa/swrast/s_pointtemp.h index ef48d239ec4..b0c110f3007 100644 --- a/src/mesa/swrast/s_pointtemp.h +++ b/src/mesa/swrast/s_pointtemp.h @@ -120,7 +120,7 @@ NAME ( GLcontext *ctx, const SWvertex *vert ) #endif #if FLAGS & TEXTURE span->arrayMask |= SPAN_TEXTURE; - if (ctx->FragmentProgram._Enabled) { + if (ctx->FragmentProgram._Active) { /* Don't divide texture s,t,r by q (use TXP to do that) */ for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { if (ctx->Texture._EnabledCoordUnits & (1 << u)) { |