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authorBrian <[email protected]>2007-02-01 09:51:48 -0700
committerBrian <[email protected]>2007-02-01 09:51:48 -0700
commitf3e507ef9f75dbfc58ccd07b5fe8cfca10d9a9e3 (patch)
tree52aaa2c8e7f9688752f2010254cd04aa5b117743 /src/mesa/swrast/s_pointtemp.h
parent81ef03be65f1458d627528a13cb86feb992d758f (diff)
New SWspanarrays attribs[] array.
Replace texcoord[], varying[], etc. arrays with single attribs[] array, indexed by FRAG_ATTRIB_* values. Eliminates need to copy data into fragment program machine input registers. Will lead to future clean-ups.
Diffstat (limited to 'src/mesa/swrast/s_pointtemp.h')
-rw-r--r--src/mesa/swrast/s_pointtemp.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/swrast/s_pointtemp.h b/src/mesa/swrast/s_pointtemp.h
index b41776b0175..f68630af93a 100644
--- a/src/mesa/swrast/s_pointtemp.h
+++ b/src/mesa/swrast/s_pointtemp.h
@@ -280,7 +280,7 @@ NAME ( GLcontext *ctx, const SWvertex *vert )
#if FLAGS & TEXTURE
for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
if (ctx->Texture._EnabledCoordUnits & (1 << u)) {
- COPY_4V(span->array->texcoords[u][count], texcoord[u]);
+ COPY_4V(span->array->attribs[FRAG_ATTRIB_TEX0 + u][count], texcoord[u]);
span->array->lambda[u][count] = 0.0;
}
}
@@ -342,14 +342,14 @@ NAME ( GLcontext *ctx, const SWvertex *vert )
r = vert->texcoord[u][0];
else /* GL_R */
r = vert->texcoord[u][2];
- span->array->texcoords[u][count][0] = s;
- span->array->texcoords[u][count][1] = t;
- span->array->texcoords[u][count][2] = r;
- span->array->texcoords[u][count][3] = 1.0F;
+ span->array->attribs[FRAG_ATTRIB_TEX0 + u][count][0] = s;
+ span->array->attribs[FRAG_ATTRIB_TEX0 + u][count][1] = t;
+ span->array->attribs[FRAG_ATTRIB_TEX0 + u][count][2] = r;
+ span->array->attribs[FRAG_ATTRIB_TEX0 + u][count][3] = 1.0F;
span->array->lambda[u][count] = 0.0; /* XXX fix? */
}
else {
- COPY_4V(span->array->texcoords[u][count], vert->texcoord[u]);
+ COPY_4V(span->array->attribs[FRAG_ATTRIB_TEX0 + u][count], vert->texcoord[u]);
}
}
}
@@ -402,7 +402,7 @@ NAME ( GLcontext *ctx, const SWvertex *vert )
#if FLAGS & TEXTURE
for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
if (ctx->Texture.Unit[u]._ReallyEnabled) {
- COPY_4V(span->array->texcoords[u][count], texcoord[u]);
+ COPY_4V(span->array->attribs[FRAG_ATTRIB_TEX0 + u][count], texcoord[u]);
}
}
#endif