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authorBrian Paul <[email protected]>2002-06-15 03:03:06 +0000
committerBrian Paul <[email protected]>2002-06-15 03:03:06 +0000
commit8afe7de8deaf3c9613fd68b344de8c52b02b1879 (patch)
treef600a192c9d0136faea8864a53eabc819eeb791f /src/mesa/swrast/s_pointtemp.h
parent8bdd0dc8d0e9c9cb2c71fbdd4c77e982cfc0b350 (diff)
Implemented GL_NV_texture_rectangle extension.
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
Diffstat (limited to 'src/mesa/swrast/s_pointtemp.h')
-rw-r--r--src/mesa/swrast/s_pointtemp.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_pointtemp.h b/src/mesa/swrast/s_pointtemp.h
index 1865e1a7d3a..1fc8ba39f4c 100644
--- a/src/mesa/swrast/s_pointtemp.h
+++ b/src/mesa/swrast/s_pointtemp.h
@@ -1,4 +1,4 @@
-/* $Id: s_pointtemp.h,v 1.16 2002/05/27 17:04:53 brianp Exp $ */
+/* $Id: s_pointtemp.h,v 1.17 2002/06/15 03:03:11 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -284,7 +284,7 @@ NAME ( GLcontext *ctx, const SWvertex *vert )
ASSERT(span->end > 0);
#if FLAGS & (TEXTURE | SPRITE)
- if (ctx->Texture._ReallyEnabled)
+ if (ctx->Texture._EnabledUnits)
_mesa_write_texture_span(ctx, span);
else
_mesa_write_rgba_span(ctx, span);