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authorBrian Paul <[email protected]>2004-01-14 19:51:19 +0000
committerBrian Paul <[email protected]>2004-01-14 19:51:19 +0000
commitae7666385d6bb2885fce2590d4f07c6caa8b3260 (patch)
treeed8b3033e39229942f445368815f50424150044e /src/mesa/swrast/s_pointtemp.h
parente6089db8c082da62f85a3510e6bd06f5d8f0405e (diff)
added blurb about NVIDIA extensions
Diffstat (limited to 'src/mesa/swrast/s_pointtemp.h')
-rw-r--r--src/mesa/swrast/s_pointtemp.h14
1 files changed, 11 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_pointtemp.h b/src/mesa/swrast/s_pointtemp.h
index 1ae1c946ff1..0ca137cd029 100644
--- a/src/mesa/swrast/s_pointtemp.h
+++ b/src/mesa/swrast/s_pointtemp.h
@@ -1,9 +1,8 @@
-
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.0
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -23,6 +22,15 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
+/*
+ * Regarding GL_NV_point_sprite:
+ *
+ * Portions of this software may use or implement intellectual
+ * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims
+ * any and all warranties with respect to such intellectual property,
+ * including any use thereof or modifications thereto.
+ */
+
/*
* Point rendering template code.