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authorChad Versace <[email protected]>2012-09-04 12:15:29 -0700
committerChad Versace <[email protected]>2012-09-25 10:58:45 -0700
commit413c4914129cd26ca87960852d8c0264c0fb29e7 (patch)
tree722c87715533b2ac9fe9d57553d766436ff5be5a /src/mesa/swrast/s_points.h
parent581619f5a70c0e2ef6ac6d1e810b4f5a6e6416d4 (diff)
intel: Improve teximage perf for Google Chrome paint rects (v3)
This patch reduces the time spent in glTexImage and glTexSubImage by over 5x on Sandybridge for the workload described below. It adds a new fast path for glTexImage2D and glTexSubImage2D, intel_texsubimage_tiled_memcpy, which is optimized for Google Chrome's paint rectangles. The fast path is implemented only for 2D GL_BGRA textures for chipsets with a LLC. === Performance Analysis === Workload description: Personalize your google.com page with a wallpaper. Start chromium with flags "--ignore-gpu-blacklist --enable-accelerated-painting --force-compositing-mode". Start recording with chrome://tracing. Visit google.com and wait for page to finish rendering. Measure the time spent by process CrGpuMain in GLES2DecoderImpl::HandleTexImage2D and HandleTexSubImage2D. System config: cpu: Sandybridge Mobile GT2+ (0x0126) kernel 3.4.9 x86_64 chromium 21.0.1180.89 (154005) Statistics: | N Median Avg Stddev --------------|------------------------- before (msec) | 8 472.5 463.75 72.6 after (msec) | 8 78.0 79.6 5.7 Arithmetic difference at 95.0% confidence: -384.1 +/- 55.2 msec -82.8% +/- 11.9% Ratio at 95.0% confidence: 5.81 +/- 0.119 v2: - Replace check for `intel->gen >= 6` with `intel->has_llc`, per danvet. - Fix typo in comment, s/throuh/through/. - Swap 'before' and 'after' rows in stat table. v3: - If the current batch references the bo, then flush batch before mapping the bo. Found by Chris. - Restrict supported texture images to level 0 of target GL_TEXTURE_2D. This avoids an arithmetic bug in calculating image offsets within the miptree, found by Paul. This restriction does not diminish this patch's benefit to Chrome OS performance. - Use less instructions for bit6 swizzling, suggested by Paul. - Remove erroneous comment about Y-tiling, for Paul. - Print perf_debug messages when flushing and stalling. - Update stats in commit message; run workload under a release build rather than a debug build. Note: This is a candidate for the 9.0 branch. Acked-by: Eric Anholt <[email protected]> CC: Stéphane Marchesin <[email protected]> Signed-off-by: Chad Versace <[email protected]>
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