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authorBrian Paul <[email protected]>2002-02-02 17:24:11 +0000
committerBrian Paul <[email protected]>2002-02-02 17:24:11 +0000
commit733a4b602bbbfda83ee03b7ae4f3737bbe659034 (patch)
treefd6529e587eec1030c0a273a96d7d9784cc2a020 /src/mesa/swrast/s_points.c
parentceb39f4f8dc4863fde17d668c752533a2184476e (diff)
sw_span can now hold x/y arrays of fragment positions - getting ready to
ditch the pb (pixel buffer) code. Converted point drawing, bitmaps and aa lines to use new span functions.
Diffstat (limited to 'src/mesa/swrast/s_points.c')
-rw-r--r--src/mesa/swrast/s_points.c21
1 files changed, 10 insertions, 11 deletions
diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c
index d2b9a24c4f8..2eac602f1bd 100644
--- a/src/mesa/swrast/s_points.c
+++ b/src/mesa/swrast/s_points.c
@@ -1,10 +1,10 @@
-/* $Id: s_points.c,v 1.16 2002/01/06 20:39:19 brianp Exp $ */
+/* $Id: s_points.c,v 1.17 2002/02/02 17:24:11 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -33,20 +33,19 @@
#include "texstate.h"
#include "s_context.h"
#include "s_feedback.h"
-#include "s_pb.h"
#include "s_points.h"
#include "s_span.h"
-#define INDEX 0x0
#define RGBA 0x1
-#define SMOOTH 0x2
-#define TEXTURE 0x4
-#define SPECULAR 0x8
-#define LARGE 0x10
-#define ATTENUATE 0x20
-#define SPRITE 0x40
+#define INDEX 0x2
+#define SMOOTH 0x4
+#define TEXTURE 0x8
+#define SPECULAR 0x10
+#define LARGE 0x20
+#define ATTENUATE 0x40
+#define SPRITE 0x80
/*