diff options
author | Brian Paul <[email protected]> | 2002-01-27 18:32:03 +0000 |
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committer | Brian Paul <[email protected]> | 2002-01-27 18:32:03 +0000 |
commit | 2a182a98973edc9ecf2936b1288485bb2b3fa722 (patch) | |
tree | 4c832bef597d1cbbccb7e7ab80f508aac2bbaba9 /src/mesa/swrast/s_pixeltex.h | |
parent | 6a731f343e847226537080122e2fb327e2486564 (diff) |
LOTS of changes, building upon Klaus's work.
struct sw_span is used throughout span/fragment processing.
This is leading to less code and more chances for optimization.
Diffstat (limited to 'src/mesa/swrast/s_pixeltex.h')
-rw-r--r-- | src/mesa/swrast/s_pixeltex.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_pixeltex.h b/src/mesa/swrast/s_pixeltex.h index 73aebe22d1c..73b09da7f5d 100644 --- a/src/mesa/swrast/s_pixeltex.h +++ b/src/mesa/swrast/s_pixeltex.h @@ -1,4 +1,4 @@ -/* $Id: s_pixeltex.h,v 1.4 2002/01/10 16:54:29 brianp Exp $ */ +/* $Id: s_pixeltex.h,v 1.5 2002/01/27 18:32:03 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -31,9 +31,9 @@ #include "mtypes.h" #include "swrast.h" + extern void -_mesa_pixeltexgen(GLcontext *ctx, GLuint n, const GLchan rgba[][4], - GLfloat texcoord[][4]); +_swrast_pixel_texture(GLcontext *ctx, struct sw_span *span); #endif |