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authorBrian Paul <[email protected]>2004-12-18 22:03:07 +0000
committerBrian Paul <[email protected]>2004-12-18 22:03:07 +0000
commita803b0c891404dcd7c376e91f6a033cd4e42abc3 (patch)
treec9483a42773d1d98548f8e6ab5484f659afe0162 /src/mesa/swrast/s_pixeltex.c
parentfeac30256730614bd60debe2167202bccb577aea (diff)
Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().
Diffstat (limited to 'src/mesa/swrast/s_pixeltex.c')
-rw-r--r--src/mesa/swrast/s_pixeltex.c12
1 files changed, 3 insertions, 9 deletions
diff --git a/src/mesa/swrast/s_pixeltex.c b/src/mesa/swrast/s_pixeltex.c
index 776a38c9153..1c65290d40d 100644
--- a/src/mesa/swrast/s_pixeltex.c
+++ b/src/mesa/swrast/s_pixeltex.c
@@ -1,9 +1,8 @@
-
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 6.3
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -95,6 +94,7 @@ _swrast_pixel_texture(GLcontext *ctx, struct sw_span *span)
ASSERT(!(span->arrayMask & SPAN_TEXTURE));
span->arrayMask |= SPAN_TEXTURE;
+ span->interpMask &= ~SPAN_TEXTURE;
/* convert colors into texture coordinates */
pixeltexgen( ctx, span->end,
@@ -108,10 +108,4 @@ _swrast_pixel_texture(GLcontext *ctx, struct sw_span *span)
span->end * 4 * sizeof(GLfloat) );
}
}
-
- /* apply texture mapping */
- _swrast_texture_span( ctx, span );
-
- /* this is a work-around to be fixed by initializing again span */
- span->arrayMask &= ~SPAN_TEXTURE;
}