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authorBrian Paul <[email protected]>2006-10-01 16:03:05 +0000
committerBrian Paul <[email protected]>2006-10-01 16:03:05 +0000
commitcdb27e8242215271364602995d85607cfc06d441 (patch)
tree0f210cead892fe7b4c3831f66e5dd6711d71cb4c /src/mesa/swrast/s_nvfragprog.c
parent46929c93d8c3b1a9682c24b3f3f6d6ed1878e422 (diff)
New SWspan and SWspanarrays typedefs.
Diffstat (limited to 'src/mesa/swrast/s_nvfragprog.c')
-rw-r--r--src/mesa/swrast/s_nvfragprog.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_nvfragprog.c b/src/mesa/swrast/s_nvfragprog.c
index 97dbed04a89..658b6efe32d 100644
--- a/src/mesa/swrast/s_nvfragprog.c
+++ b/src/mesa/swrast/s_nvfragprog.c
@@ -193,7 +193,7 @@ fetch_vector4( GLcontext *ctx,
static GLboolean
fetch_vector4_deriv( GLcontext *ctx,
const struct prog_src_register *source,
- const struct sw_span *span,
+ const SWspan *span,
char xOrY, GLint column, GLfloat result[4] )
{
GLfloat src[4];
@@ -478,7 +478,7 @@ static void
init_machine_deriv( GLcontext *ctx,
const struct fp_machine *machine,
const struct gl_fragment_program *program,
- const struct sw_span *span, char xOrY,
+ const SWspan *span, char xOrY,
struct fp_machine *dMachine )
{
GLuint u;
@@ -589,7 +589,7 @@ init_machine_deriv( GLcontext *ctx,
static GLboolean
execute_program( GLcontext *ctx,
const struct gl_fragment_program *program, GLuint maxInst,
- struct fp_machine *machine, const struct sw_span *span,
+ struct fp_machine *machine, const SWspan *span,
GLuint column )
{
GLuint pc;
@@ -1382,7 +1382,7 @@ execute_program( GLcontext *ctx,
static void
init_machine( GLcontext *ctx, struct fp_machine *machine,
const struct gl_fragment_program *program,
- const struct sw_span *span, GLuint col )
+ const SWspan *span, GLuint col )
{
GLuint inputsRead = program->Base.InputsRead;
GLuint u;
@@ -1456,7 +1456,7 @@ init_machine( GLcontext *ctx, struct fp_machine *machine,
* Execute the current fragment program, operating on the given span.
*/
void
-_swrast_exec_fragment_program( GLcontext *ctx, struct sw_span *span )
+_swrast_exec_fragment_program( GLcontext *ctx, SWspan *span )
{
const struct gl_fragment_program *program = ctx->FragmentProgram._Current;
GLuint i;