diff options
author | Brian Paul <[email protected]> | 2002-02-02 17:24:11 +0000 |
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committer | Brian Paul <[email protected]> | 2002-02-02 17:24:11 +0000 |
commit | 733a4b602bbbfda83ee03b7ae4f3737bbe659034 (patch) | |
tree | fd6529e587eec1030c0a273a96d7d9784cc2a020 /src/mesa/swrast/s_masking.c | |
parent | ceb39f4f8dc4863fde17d668c752533a2184476e (diff) |
sw_span can now hold x/y arrays of fragment positions - getting ready to
ditch the pb (pixel buffer) code.
Converted point drawing, bitmaps and aa lines to use new span functions.
Diffstat (limited to 'src/mesa/swrast/s_masking.c')
-rw-r--r-- | src/mesa/swrast/s_masking.c | 102 |
1 files changed, 95 insertions, 7 deletions
diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c index b4433b2bc74..968a2b914a9 100644 --- a/src/mesa/swrast/s_masking.c +++ b/src/mesa/swrast/s_masking.c @@ -1,10 +1,10 @@ -/* $Id: s_masking.c,v 1.5 2001/03/19 02:25:36 keithw Exp $ */ +/* $Id: s_masking.c,v 1.6 2002/02/02 17:24:11 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -41,12 +41,65 @@ #include "s_span.h" + +void +_mesa_mask_rgba_span( GLcontext *ctx, const struct sw_span *span, + GLchan rgba[][4] ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLchan dest[MAX_WIDTH][4]; +#if CHAN_BITS == 8 + GLuint srcMask = *((GLuint*)ctx->Color.ColorMask); + GLuint dstMask = ~srcMask; + GLuint *rgba32 = (GLuint *) rgba; + GLuint *dest32 = (GLuint *) dest; +#else + const GLboolean rMask = ctx->Color.ColorMask[RCOMP]; + const GLboolean gMask = ctx->Color.ColorMask[GCOMP]; + const GLboolean bMask = ctx->Color.ColorMask[BCOMP]; + const GLboolean aMask = ctx->Color.ColorMask[ACOMP]; +#endif + const GLuint n = span->end; + GLuint i; + + ASSERT(n < MAX_WIDTH); + ASSERT(span->arrayMask & SPAN_RGBA); + + if (span->arrayMask & SPAN_XY) { + (*swrast->Driver.ReadRGBAPixels)(ctx, n, span->xArray, span->yArray, + dest, span->mask); + if (SWRAST_CONTEXT(ctx)->_RasterMask & ALPHABUF_BIT) { + _mesa_read_alpha_pixels(ctx, n, span->xArray, span->yArray, + dest, span->mask ); + } + } + else { + _mesa_read_rgba_span(ctx, ctx->DrawBuffer, n, span->x, span->y, dest); + } + +#if CHAN_BITS == 8 + for (i = 0; i < n; i++) { + rgba32[i] = (rgba32[i] & srcMask) | (dest32[i] & dstMask); + } +#else + for (i = 0; i < n; i++) { + if (!rMask) rgba[i][RCOMP] = dest[i][RCOMP]; + if (!gMask) rgba[i][GCOMP] = dest[i][GCOMP]; + if (!bMask) rgba[i][BCOMP] = dest[i][BCOMP]; + if (!aMask) rgba[i][ACOMP] = dest[i][ACOMP]; + } +#endif +} + + + + /* * Apply glColorMask to a span of RGBA pixels. */ void -_mesa_mask_rgba_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, GLchan rgba[][4] ) +_mesa_mask_rgba_array( GLcontext *ctx, + GLuint n, GLint x, GLint y, GLchan rgba[][4] ) { GLchan dest[MAX_WIDTH][4]; GLuint i; @@ -135,12 +188,46 @@ _mesa_mask_rgba_pixels( GLcontext *ctx, +void +_mesa_mask_index_span( GLcontext *ctx, const struct sw_span *span, + GLuint index[] ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + const GLuint msrc = ctx->Color.IndexMask; + const GLuint mdest = ~msrc; + GLuint fbindexes[MAX_WIDTH]; + GLuint i; + + ASSERT(span->arrayMask & SPAN_INDEX); + ASSERT(span->end < MAX_WIDTH); + + if (span->arrayMask & SPAN_XY) { + + (*swrast->Driver.ReadCI32Pixels)(ctx, span->end, span->xArray, + span->yArray, fbindexes, span->mask); + + for (i = 0; i < span->end; i++) { + index[i] = (index[i] & msrc) | (fbindexes[i] & mdest); + } + } + else { + _mesa_read_index_span(ctx, ctx->DrawBuffer, span->end, span->x, span->y, + fbindexes ); + + for (i = 0; i < span->end; i++) { + index[i] = (index[i] & msrc) | (fbindexes[i] & mdest); + } + } +} + + + /* * Apply glIndexMask to a span of CI pixels. */ void -_mesa_mask_index_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, GLuint index[] ) +_mesa_mask_index_array( GLcontext *ctx, + GLuint n, GLint x, GLint y, GLuint index[] ) { GLuint i; GLuint fbindexes[MAX_WIDTH]; @@ -180,3 +267,4 @@ _mesa_mask_index_pixels( GLcontext *ctx, index[i] = (index[i] & msrc) | (fbindexes[i] & mdest); } } + |