diff options
author | Marek Olšák <[email protected]> | 2018-01-31 03:03:25 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2018-02-04 01:50:10 +0100 |
commit | af3685d14936844f79e6f372b4b258e29375f21b (patch) | |
tree | 84c3ab4b661bceaf4364be3e7c9501cb6b50537e /src/mesa/swrast/s_masking.c | |
parent | 83e60ce927142752c57163fcb8b30eca2370d014 (diff) |
mesa: change ctx->Color.ColorMask into a 32-bit bitmask
4 bits per draw buffer, 8 draw buffers in total --> 32 bits.
This is easier to work with.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_masking.c')
-rw-r--r-- | src/mesa/swrast/s_masking.c | 24 |
1 files changed, 15 insertions, 9 deletions
diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c index c10bf1ac251..8941375a999 100644 --- a/src/mesa/swrast/s_masking.c +++ b/src/mesa/swrast/s_masking.c @@ -56,8 +56,14 @@ _swrast_mask_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb, * Note that we're not using span->array->mask[] here. We could... */ if (span->array->ChanType == GL_UNSIGNED_BYTE) { + const GLubyte colormask[4] = { + GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 0) ? 0xff : 0, + GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 1) ? 0xff : 0, + GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 2) ? 0xff : 0, + GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 3) ? 0xff : 0, + }; GLuint srcMask; - memcpy(&srcMask, ctx->Color.ColorMask[buf], sizeof(srcMask)); + memcpy(&srcMask, colormask, sizeof(srcMask)); const GLuint dstMask = ~srcMask; const GLuint *dst = (const GLuint *) rbPixels; GLuint *src = (GLuint *) span->array->rgba8; @@ -69,10 +75,10 @@ _swrast_mask_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb, else if (span->array->ChanType == GL_UNSIGNED_SHORT) { /* 2-byte components */ /* XXX try to use 64-bit arithmetic someday */ - const GLushort rMask = ctx->Color.ColorMask[buf][RCOMP] ? 0xffff : 0x0; - const GLushort gMask = ctx->Color.ColorMask[buf][GCOMP] ? 0xffff : 0x0; - const GLushort bMask = ctx->Color.ColorMask[buf][BCOMP] ? 0xffff : 0x0; - const GLushort aMask = ctx->Color.ColorMask[buf][ACOMP] ? 0xffff : 0x0; + const GLushort rMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 0) ? 0xffff : 0x0; + const GLushort gMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 1) ? 0xffff : 0x0; + const GLushort bMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 2) ? 0xffff : 0x0; + const GLushort aMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 3) ? 0xffff : 0x0; const GLushort (*dst)[4] = (const GLushort (*)[4]) rbPixels; GLushort (*src)[4] = span->array->rgba16; GLuint i; @@ -85,10 +91,10 @@ _swrast_mask_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb, } else { /* 4-byte components */ - const GLuint rMask = ctx->Color.ColorMask[buf][RCOMP] ? ~0x0 : 0x0; - const GLuint gMask = ctx->Color.ColorMask[buf][GCOMP] ? ~0x0 : 0x0; - const GLuint bMask = ctx->Color.ColorMask[buf][BCOMP] ? ~0x0 : 0x0; - const GLuint aMask = ctx->Color.ColorMask[buf][ACOMP] ? ~0x0 : 0x0; + const GLuint rMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 0) ? ~0x0 : 0x0; + const GLuint gMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 1) ? ~0x0 : 0x0; + const GLuint bMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 2) ? ~0x0 : 0x0; + const GLuint aMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 3) ? ~0x0 : 0x0; const GLuint (*dst)[4] = (const GLuint (*)[4]) rbPixels; GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[VARYING_SLOT_COL0]; GLuint i; |