diff options
author | Brian Paul <[email protected]> | 2006-09-25 23:57:39 +0000 |
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committer | Brian Paul <[email protected]> | 2006-09-25 23:57:39 +0000 |
commit | a50b7dbc3ba1db8c92b4bbb4f7f06de8d6c039c4 (patch) | |
tree | b1e19031a7563c7da67386584a7e42a4603c4ba1 /src/mesa/swrast/s_logic.c | |
parent | df8632ebd87219c809810d993f56fef1e6853a25 (diff) |
Initial work for supporting different renderbuffer color depths at runtime.
Diffstat (limited to 'src/mesa/swrast/s_logic.c')
-rw-r--r-- | src/mesa/swrast/s_logic.c | 101 |
1 files changed, 51 insertions, 50 deletions
diff --git a/src/mesa/swrast/s_logic.c b/src/mesa/swrast/s_logic.c index b791117af82..214e4e7735f 100644 --- a/src/mesa/swrast/s_logic.c +++ b/src/mesa/swrast/s_logic.c @@ -33,20 +33,25 @@ #include "s_span.h" -#define LOGIC_OP_LOOP(MODE) \ +/** + * We do all logic ops on 4-byte GLuints. + * Depending on bytes per pixel, the mask array elements correspond to + * 1, 2 or 4 GLuints. + */ +#define LOGIC_OP_LOOP(MODE, MASKSTRIDE) \ do { \ GLuint i; \ switch (MODE) { \ case GL_CLEAR: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] = 0; \ } \ } \ break; \ case GL_SET: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] = ~0; \ } \ } \ @@ -56,91 +61,91 @@ do { \ break; \ case GL_COPY_INVERTED: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] = ~src[i]; \ } \ } \ break; \ case GL_NOOP: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] = dest[i]; \ } \ } \ break; \ case GL_INVERT: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] = ~dest[i]; \ } \ } \ break; \ case GL_AND: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] &= dest[i]; \ } \ } \ break; \ case GL_NAND: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] = ~(src[i] & dest[i]); \ } \ } \ break; \ case GL_OR: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] |= dest[i]; \ } \ } \ break; \ case GL_NOR: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] = ~(src[i] | dest[i]); \ } \ } \ break; \ case GL_XOR: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] ^= dest[i]; \ } \ } \ break; \ case GL_EQUIV: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] = ~(src[i] ^ dest[i]); \ } \ } \ break; \ case GL_AND_REVERSE: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] = src[i] & ~dest[i]; \ } \ } \ break; \ case GL_AND_INVERTED: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] = ~src[i] & dest[i]; \ } \ } \ break; \ case GL_OR_REVERSE: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] = src[i] | ~dest[i]; \ } \ } \ break; \ case GL_OR_INVERTED: \ for (i = 0; i < n; i++) { \ - if (mask[i]) { \ + if (mask[i / MASKSTRIDE]) { \ src[i] = ~src[i] | dest[i]; \ } \ } \ @@ -152,27 +157,27 @@ do { \ -static void -logicop_ubyte(GLcontext *ctx, GLuint n, GLubyte src[], const GLubyte dest[], +static INLINE void +logicop_uint1(GLcontext *ctx, GLuint n, GLuint src[], const GLuint dest[], const GLubyte mask[]) { - LOGIC_OP_LOOP(ctx->Color.LogicOp); + LOGIC_OP_LOOP(ctx->Color.LogicOp, 1); } -static void -logicop_ushort(GLcontext *ctx, GLuint n, GLushort src[], const GLushort dest[], - const GLubyte mask[]) +static INLINE void +logicop_uint2(GLcontext *ctx, GLuint n, GLuint src[], const GLuint dest[], + const GLubyte mask[]) { - LOGIC_OP_LOOP(ctx->Color.LogicOp); + LOGIC_OP_LOOP(ctx->Color.LogicOp, 2); } -static void -logicop_uint(GLcontext *ctx, GLuint n, GLuint src[], const GLuint dest[], - const GLubyte mask[]) +static INLINE void +logicop_uint4(GLcontext *ctx, GLuint n, GLuint src[], const GLuint dest[], + const GLubyte mask[]) { - LOGIC_OP_LOOP(ctx->Color.LogicOp); + LOGIC_OP_LOOP(ctx->Color.LogicOp, 4); } @@ -200,7 +205,7 @@ _swrast_logicop_ci_span(GLcontext *ctx, struct gl_renderbuffer *rb, rb->GetRow(ctx, rb, span->end, span->x, span->y, dest); } - logicop_uint(ctx, span->end, index, dest, span->array->mask); + logicop_uint1(ctx, span->end, index, dest, span->array->mask); } @@ -213,33 +218,29 @@ void _swrast_logicop_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, struct sw_span *span) { - GLchan dest[MAX_WIDTH][4]; + void *rbPixels; ASSERT(span->end < MAX_WIDTH); ASSERT(span->arrayMask & SPAN_RGBA); - ASSERT(rb->DataType == CHAN_TYPE); + ASSERT(rb->DataType == span->array->ChanType); - if (span->arrayMask & SPAN_XY) { - _swrast_get_values(ctx, rb, span->end, span->array->x, span->array->y, - dest, 4 * sizeof(GLchan)); + rbPixels = _swrast_get_dest_rgba(ctx, rb, span); + + if (span->array->ChanType == GL_UNSIGNED_BYTE) { + /* treat 4*GLubyte as GLuint */ + logicop_uint1(ctx, span->end, + (GLuint *) span->array->color.sz1.rgba, + (const GLuint *) rbPixels, span->array->mask); + } + else if (span->array->ChanType == GL_UNSIGNED_SHORT) { + /* treat 2*GLushort as GLuint */ + logicop_uint2(ctx, 2 * span->end, + (GLuint *) span->array->color.sz2.rgba, + (const GLuint *) rbPixels, span->array->mask); } else { - _swrast_read_rgba_span(ctx, rb, span->end, span->x, span->y, dest); + logicop_uint4(ctx, 4 * span->end, + (GLuint *) span->array->color.sz4.rgba, + (const GLuint *) rbPixels, span->array->mask); } - - /* XXX make this a runtime test */ -#if CHAN_TYPE == GL_UNSIGNED_BYTE - /* treat 4*GLubyte as GLuint */ - logicop_uint(ctx, span->end, (GLuint *) span->array->rgba, - (const GLuint *) dest, span->array->mask); -#elif CHAN_TYPE == GL_UNSIGNED_SHORT - logicop_ushort(ctx, 4 * span->end, (GLushort *) span->array->rgba, - (const GLushort *) dest, span->array->mask); -#elif CHAN_TYPE == GL_FLOAT - logicop_uint(ctx, 4 * span->end, (GLuint *) span->array->rgba, - (const GLuint *) dest, span->array->mask); -#endif - (void) logicop_ubyte; - (void) logicop_ushort; - (void) logicop_uint; } |