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authorBrian Paul <[email protected]>2000-11-19 23:10:25 +0000
committerBrian Paul <[email protected]>2000-11-19 23:10:25 +0000
commita852378a6289d154364dde440f89a39bbfc33e2d (patch)
treedbaf6946d80e517a2f0b349a11d1736cde1b83e1 /src/mesa/swrast/s_linetemp.h
parentb12d8e3b0ddf6dc56dc866530b66230bdc5d73db (diff)
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups.
Diffstat (limited to 'src/mesa/swrast/s_linetemp.h')
-rw-r--r--src/mesa/swrast/s_linetemp.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_linetemp.h b/src/mesa/swrast/s_linetemp.h
index 1605f880a11..2035c96dda2 100644
--- a/src/mesa/swrast/s_linetemp.h
+++ b/src/mesa/swrast/s_linetemp.h
@@ -1,4 +1,4 @@
-/* $Id: s_linetemp.h,v 1.2 2000/11/05 18:24:40 keithw Exp $ */
+/* $Id: s_linetemp.h,v 1.3 2000/11/19 23:10:26 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -73,7 +73,7 @@
*/
-/*void line( GLcontext *ctx, SWvertex *vert0, SWvertex *vert1 )*/
+/*void line( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 )*/
{
GLint x0 = (GLint) vert0->win[0];
GLint x1 = (GLint) vert1->win[0];