diff options
author | Paul Berry <[email protected]> | 2013-02-23 09:00:58 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-03-15 09:26:17 -0700 |
commit | eed6baf7621fa94e7888f8079b155fc67a08540c (patch) | |
tree | 216270e7f3222fcb11b8b3fa1def330908f05a21 /src/mesa/swrast/s_linetemp.h | |
parent | f117abe66414e25be4f7bc61ca0df9e83ddaf543 (diff) |
Replace gl_frag_attrib enum with gl_varying_slot.
This patch makes the following search-and-replace changes:
gl_frag_attrib -> gl_varying_slot
FRAG_ATTRIB_* -> VARYING_SLOT_*
FRAG_BIT_* -> VARYING_BIT_*
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_linetemp.h')
-rw-r--r-- | src/mesa/swrast/s_linetemp.h | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/src/mesa/swrast/s_linetemp.h b/src/mesa/swrast/s_linetemp.h index 1668f7db914..8feb8b12087 100644 --- a/src/mesa/swrast/s_linetemp.h +++ b/src/mesa/swrast/s_linetemp.h @@ -68,10 +68,10 @@ NAME( struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1 ) const SWcontext *swrast = SWRAST_CONTEXT(ctx); SWspan span; GLuint interpFlags = 0; - GLint x0 = (GLint) vert0->attrib[FRAG_ATTRIB_WPOS][0]; - GLint x1 = (GLint) vert1->attrib[FRAG_ATTRIB_WPOS][0]; - GLint y0 = (GLint) vert0->attrib[FRAG_ATTRIB_WPOS][1]; - GLint y1 = (GLint) vert1->attrib[FRAG_ATTRIB_WPOS][1]; + GLint x0 = (GLint) vert0->attrib[VARYING_SLOT_POS][0]; + GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; + GLint y0 = (GLint) vert0->attrib[VARYING_SLOT_POS][1]; + GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; GLint dx, dy; GLint numPixels; GLint xstep, ystep; @@ -99,8 +99,8 @@ NAME( struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1 ) /* Cull primitives with malformed coordinates. */ { - GLfloat tmp = vert0->attrib[FRAG_ATTRIB_WPOS][0] + vert0->attrib[FRAG_ATTRIB_WPOS][1] - + vert1->attrib[FRAG_ATTRIB_WPOS][0] + vert1->attrib[FRAG_ATTRIB_WPOS][1]; + GLfloat tmp = vert0->attrib[VARYING_SLOT_POS][0] + vert0->attrib[VARYING_SLOT_POS][1] + + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; if (IS_INF_OR_NAN(tmp)) return; } @@ -108,12 +108,12 @@ NAME( struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1 ) /* printf("%s():\n", __FUNCTION__); printf(" (%f, %f, %f) -> (%f, %f, %f)\n", - vert0->attrib[FRAG_ATTRIB_WPOS][0], - vert0->attrib[FRAG_ATTRIB_WPOS][1], - vert0->attrib[FRAG_ATTRIB_WPOS][2], - vert1->attrib[FRAG_ATTRIB_WPOS][0], - vert1->attrib[FRAG_ATTRIB_WPOS][1], - vert1->attrib[FRAG_ATTRIB_WPOS][2]); + vert0->attrib[VARYING_SLOT_POS][0], + vert0->attrib[VARYING_SLOT_POS][1], + vert0->attrib[VARYING_SLOT_POS][2], + vert1->attrib[VARYING_SLOT_POS][0], + vert1->attrib[VARYING_SLOT_POS][1], + vert1->attrib[VARYING_SLOT_POS][2]); printf(" (%d, %d, %d) -> (%d, %d, %d)\n", vert0->color[0], vert0->color[1], vert0->color[2], vert1->color[0], vert1->color[1], vert1->color[2]); @@ -155,14 +155,14 @@ NAME( struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1 ) /* printf("%s %d,%d %g %g %g %g %g %g %g %g\n", __FUNCTION__, dx, dy, - vert0->attrib[FRAG_ATTRIB_COL1][0], - vert0->attrib[FRAG_ATTRIB_COL1][1], - vert0->attrib[FRAG_ATTRIB_COL1][2], - vert0->attrib[FRAG_ATTRIB_COL1][3], - vert1->attrib[FRAG_ATTRIB_COL1][0], - vert1->attrib[FRAG_ATTRIB_COL1][1], - vert1->attrib[FRAG_ATTRIB_COL1][2], - vert1->attrib[FRAG_ATTRIB_COL1][3]); + vert0->attrib[VARYING_SLOT_COL1][0], + vert0->attrib[VARYING_SLOT_COL1][1], + vert0->attrib[VARYING_SLOT_COL1][2], + vert0->attrib[VARYING_SLOT_COL1][3], + vert1->attrib[VARYING_SLOT_COL1][0], + vert1->attrib[VARYING_SLOT_COL1][1], + vert1->attrib[VARYING_SLOT_COL1][2], + vert1->attrib[VARYING_SLOT_COL1][3]); */ #ifdef DEPTH_TYPE @@ -245,27 +245,27 @@ NAME( struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1 ) interpFlags |= SPAN_Z; { if (depthBits <= 16) { - span.z = FloatToFixed(vert0->attrib[FRAG_ATTRIB_WPOS][2]) + FIXED_HALF; - span.zStep = FloatToFixed( vert1->attrib[FRAG_ATTRIB_WPOS][2] - - vert0->attrib[FRAG_ATTRIB_WPOS][2]) / numPixels; + span.z = FloatToFixed(vert0->attrib[VARYING_SLOT_POS][2]) + FIXED_HALF; + span.zStep = FloatToFixed( vert1->attrib[VARYING_SLOT_POS][2] + - vert0->attrib[VARYING_SLOT_POS][2]) / numPixels; } else { /* don't use fixed point */ - span.z = (GLuint) vert0->attrib[FRAG_ATTRIB_WPOS][2]; - span.zStep = (GLint) (( vert1->attrib[FRAG_ATTRIB_WPOS][2] - - vert0->attrib[FRAG_ATTRIB_WPOS][2]) / numPixels); + span.z = (GLuint) vert0->attrib[VARYING_SLOT_POS][2]; + span.zStep = (GLint) (( vert1->attrib[VARYING_SLOT_POS][2] + - vert0->attrib[VARYING_SLOT_POS][2]) / numPixels); } } #endif #if defined(INTERP_ATTRIBS) { const GLfloat invLen = 1.0F / numPixels; - const GLfloat invw0 = vert0->attrib[FRAG_ATTRIB_WPOS][3]; - const GLfloat invw1 = vert1->attrib[FRAG_ATTRIB_WPOS][3]; + const GLfloat invw0 = vert0->attrib[VARYING_SLOT_POS][3]; + const GLfloat invw1 = vert1->attrib[VARYING_SLOT_POS][3]; - span.attrStart[FRAG_ATTRIB_WPOS][3] = invw0; - span.attrStepX[FRAG_ATTRIB_WPOS][3] = (invw1 - invw0) * invLen; - span.attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0; + span.attrStart[VARYING_SLOT_POS][3] = invw0; + span.attrStepX[VARYING_SLOT_POS][3] = (invw1 - invw0) * invLen; + span.attrStepY[VARYING_SLOT_POS][3] = 0.0; ATTRIB_LOOP_BEGIN if (swrast->_InterpMode[attr] == GL_FLAT) { |