diff options
author | Brian Paul <[email protected]> | 2004-03-09 16:58:26 +0000 |
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committer | Brian Paul <[email protected]> | 2004-03-09 16:58:26 +0000 |
commit | 1e4731f6443a6efdfc4e425977490ddd5387caa3 (patch) | |
tree | 9b830c21e9fddf93a63b983a6570cab643e3e12e /src/mesa/swrast/s_linetemp.h | |
parent | 7bcada8c278a17e6170e35f1aaf74dd88294ddc5 (diff) |
Fix color index mode rendering.
Changed SWvertex's index field to GLfloat and fix a few other bits.
Diffstat (limited to 'src/mesa/swrast/s_linetemp.h')
-rw-r--r-- | src/mesa/swrast/s_linetemp.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_linetemp.h b/src/mesa/swrast/s_linetemp.h index 1cb330dbdf5..77c985455dc 100644 --- a/src/mesa/swrast/s_linetemp.h +++ b/src/mesa/swrast/s_linetemp.h @@ -251,11 +251,11 @@ NAME( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 ) #ifdef INTERP_INDEX interpFlags |= SPAN_INDEX; if (ctx->Light.ShadeModel == GL_SMOOTH) { - span.index = IntToFixed(vert0->index); - span.indexStep = IntToFixed(vert1->index - vert0->index) / numPixels; + span.index = FloatToFixed(vert0->index); + span.indexStep = FloatToFixed(vert1->index - vert0->index) / numPixels; } else { - span.index = IntToFixed(vert1->index); + span.index = FloatToFixed(vert1->index); span.indexStep = 0; } #endif |