diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2010-02-24 15:22:56 -0800 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-03-03 12:37:03 -0800 |
commit | e6df80184b0c7e83eba382b3161ba11db497c55d (patch) | |
tree | cc779050e16694f0af4b869d6d74fab97e50f95c /src/mesa/swrast/s_linetemp.h | |
parent | dbe901ceb01e48ba7d79fd9245b9d339ef17c692 (diff) |
swrast: Remove support for rendering lines into a color-index buffer
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/mesa/swrast/s_linetemp.h')
-rw-r--r-- | src/mesa/swrast/s_linetemp.h | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/mesa/swrast/s_linetemp.h b/src/mesa/swrast/s_linetemp.h index 1abf8d6c7f3..182f962e1eb 100644 --- a/src/mesa/swrast/s_linetemp.h +++ b/src/mesa/swrast/s_linetemp.h @@ -31,8 +31,6 @@ * The following macros may be defined to indicate what auxillary information * must be interplated along the line: * INTERP_Z - if defined, interpolate Z values - * INTERP_RGBA - if defined, interpolate RGBA values - * INTERP_INDEX - if defined, interpolate color index values * INTERP_ATTRIBS - if defined, interpolate attribs (texcoords, varying, etc) * * When one can directly address pixels in the color buffer the following @@ -223,7 +221,6 @@ NAME( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 ) /* * Span setup: compute start and step values for all interpolated values. */ -#ifdef INTERP_RGBA interpFlags |= SPAN_RGBA; if (ctx->Light.ShadeModel == GL_SMOOTH) { span.red = ChanToFixed(vert0->color[0]); @@ -245,19 +242,6 @@ NAME( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 ) span.blueStep = 0; span.alphaStep = 0; } -#endif -#ifdef INTERP_INDEX - interpFlags |= SPAN_INDEX; - if (ctx->Light.ShadeModel == GL_SMOOTH) { - span.index = FloatToFixed(vert0->attrib[FRAG_ATTRIB_CI][0]); - span.indexStep = FloatToFixed( vert1->attrib[FRAG_ATTRIB_CI][0] - - vert0->attrib[FRAG_ATTRIB_CI][0]) / numPixels; - } - else { - span.index = FloatToFixed(vert1->attrib[FRAG_ATTRIB_CI][0]); - span.indexStep = 0; - } -#endif #if defined(INTERP_Z) || defined(DEPTH_TYPE) interpFlags |= SPAN_Z; { @@ -407,9 +391,7 @@ NAME( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 ) #undef NAME #undef INTERP_Z -#undef INTERP_RGBA #undef INTERP_ATTRIBS -#undef INTERP_INDEX #undef PIXEL_ADDRESS #undef PIXEL_TYPE #undef DEPTH_TYPE |