diff options
author | Karl Schultz <[email protected]> | 2003-08-30 14:45:04 +0000 |
---|---|---|
committer | Karl Schultz <[email protected]> | 2003-08-30 14:45:04 +0000 |
commit | dc24230de7f913969b52dee3579bb8fa3d50a8c0 (patch) | |
tree | 721e30477f9c529d562fa4bd2b71e465b4ed7fd0 /src/mesa/swrast/s_lines.c | |
parent | d12a871b21adee531661f4cf6561d2ffda685359 (diff) |
Silence compiler warnings about implicit casts or conversions by supplying explicit casts and/or tweaking constant and variable definitions.
Diffstat (limited to 'src/mesa/swrast/s_lines.c')
-rw-r--r-- | src/mesa/swrast/s_lines.c | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c index a9284d50297..97143a2f4b7 100644 --- a/src/mesa/swrast/s_lines.c +++ b/src/mesa/swrast/s_lines.c @@ -123,14 +123,12 @@ draw_wide_line( GLcontext *ctx, struct sw_span *span, GLboolean xMajor ) /***** Rasterization *****/ /**********************************************************************/ - /* Simple color index line (no stipple, width=1, no Z, no fog, no tex)*/ #define NAME simple_ci_line #define INTERP_INDEX #define RENDER_SPAN(span) _swrast_write_index_span(ctx, &span) #include "s_linetemp.h" - /* Simple RGBA index line (no stipple, width=1, no Z, no fog, no tex)*/ #define NAME simple_rgba_line #define INTERP_RGBA @@ -146,10 +144,10 @@ draw_wide_line( GLcontext *ctx, struct sw_span *span, GLboolean xMajor ) #define RENDER_SPAN(span) \ if (ctx->Line.StippleFlag) { \ span.arrayMask |= SPAN_MASK; \ - compute_stipple_mask(ctx, span.end, span.array->mask); \ + compute_stipple_mask(ctx, span.end, span.array->mask); \ } \ if (ctx->Line.Width > 1.0) { \ - draw_wide_line(ctx, &span, dx > dy); \ + draw_wide_line(ctx, &span, (GLboolean)(dx > dy)); \ } \ else { \ _swrast_write_index_span(ctx, &span); \ @@ -168,7 +166,7 @@ draw_wide_line( GLcontext *ctx, struct sw_span *span, GLboolean xMajor ) compute_stipple_mask(ctx, span.end, span.array->mask); \ } \ if (ctx->Line.Width > 1.0) { \ - draw_wide_line(ctx, &span, dx > dy); \ + draw_wide_line(ctx, &span, (GLboolean)(dx > dy)); \ } \ else { \ _swrast_write_rgba_span(ctx, &span); \ @@ -188,7 +186,7 @@ draw_wide_line( GLcontext *ctx, struct sw_span *span, GLboolean xMajor ) compute_stipple_mask(ctx, span.end, span.array->mask); \ } \ if (ctx->Line.Width > 1.0) { \ - draw_wide_line(ctx, &span, dx > dy); \ + draw_wide_line(ctx, &span, (GLboolean)(dx > dy)); \ } \ else { \ _swrast_write_texture_span(ctx, &span); \ @@ -209,7 +207,7 @@ draw_wide_line( GLcontext *ctx, struct sw_span *span, GLboolean xMajor ) compute_stipple_mask(ctx, span.end, span.array->mask); \ } \ if (ctx->Line.Width > 1.0) { \ - draw_wide_line(ctx, &span, dx > dy); \ + draw_wide_line(ctx, &span, (GLboolean)(dx > dy)); \ } \ else { \ _swrast_write_texture_span(ctx, &span); \ |