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authorBrian Paul <[email protected]>2005-09-03 16:57:58 +0000
committerBrian Paul <[email protected]>2005-09-03 16:57:58 +0000
commitacafeeb6dce74382fb3a48b83ab72bf67b7581ea (patch)
tree63bae8571a6008628384d37514932bfd17c2f8d4 /src/mesa/swrast/s_imaging.c
parent54be0763e1c24091ba522139e899d0254143ba7d (diff)
Remove last remnants of pre-renderbuffer code.
Diffstat (limited to 'src/mesa/swrast/s_imaging.c')
-rw-r--r--src/mesa/swrast/s_imaging.c28
1 files changed, 2 insertions, 26 deletions
diff --git a/src/mesa/swrast/s_imaging.c b/src/mesa/swrast/s_imaging.c
index 5c79a7ba95e..43e955c6a72 100644
--- a/src/mesa/swrast/s_imaging.c
+++ b/src/mesa/swrast/s_imaging.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -46,9 +46,6 @@ _swrast_CopyColorTable( GLcontext *ctx,
return;
}
- /* Select buffer to read from */
- _swrast_use_read_buffer(ctx);
-
if (width > MAX_WIDTH)
width = MAX_WIDTH;
@@ -56,9 +53,6 @@ _swrast_CopyColorTable( GLcontext *ctx,
_swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
width, x, y, data );
- /* Restore reading from draw buffer (the default) */
- _swrast_use_draw_buffer(ctx);
-
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
@@ -82,9 +76,6 @@ _swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start,
return;
}
- /* Select buffer to read from */
- _swrast_use_read_buffer(ctx);
-
if (width > MAX_WIDTH)
width = MAX_WIDTH;
@@ -92,9 +83,6 @@ _swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start,
_swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
width, x, y, data );
- /* Restore reading from draw buffer (the default) */
- _swrast_use_draw_buffer(ctx);
-
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
@@ -120,9 +108,6 @@ _swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target,
return;
}
- /* Select buffer to read from */
- _swrast_use_read_buffer(ctx);
-
RENDER_START( swrast, ctx );
/* read the data from framebuffer */
@@ -131,9 +116,6 @@ _swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target,
RENDER_FINISH( swrast, ctx );
- /* Restore reading from draw buffer (the default) */
- _swrast_use_draw_buffer(ctx);
-
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
@@ -163,9 +145,6 @@ _swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target,
return;
}
- /* Select buffer to read from */
- _swrast_use_read_buffer(ctx);
-
RENDER_START(swrast,ctx);
/* read pixels from framebuffer */
@@ -176,9 +155,6 @@ _swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target,
RENDER_FINISH(swrast,ctx);
- /* Restore reading from draw buffer (the default) */
- _swrast_use_draw_buffer(ctx);
-
/*
* HACK: save & restore context state so we can store this as a
* convolution filter via the GL api. Doesn't call any callbacks