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authorPauli Nieminen <[email protected]>2012-06-12 21:38:44 +0300
committerKenneth Graunke <[email protected]>2012-08-12 15:49:28 -0700
commitc9a7dfcf92e6adb4b85338c2c8dbbfbaf39fbfe7 (patch)
tree4953463bf82e63f8db3c3772718397293dc01059 /src/mesa/swrast/s_fragprog.h
parentc5af8891805fc4f590c1371c098cdbc704c44e00 (diff)
mesa: Remove unnecessary parameters from AllocTextureImageBuffer
Size and format information is always stored in gl_texture_image structure. That makes it preferable to remove duplicate information from parameters to make interface easier to understand. Signed-off-by: Pauli Nieminen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
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