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authorBrian Paul <[email protected]>2011-09-21 18:54:53 -0600
committerBrian Paul <[email protected]>2011-09-22 10:44:57 -0600
commit980f6f1b37ca88529b3e000235156eab93254fac (patch)
treeaa35b265eb89284d160ca6211322204efebb3e5c /src/mesa/swrast/s_fragprog.c
parenteaf376ba354db11f7729452060570b48a029c9a0 (diff)
mesa: move gl_texture_image::Width/Height/DepthScale fields to swrast
These fields were only used for swrast so move them into swrast_texture_image. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_fragprog.c')
-rw-r--r--src/mesa/swrast/s_fragprog.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index b6bfeaed4a9..9513b1c46b4 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -103,8 +103,10 @@ fetch_texel_deriv( struct gl_context *ctx, const GLfloat texcoord[4],
if (texObj) {
const struct gl_texture_image *texImg =
texObj->Image[0][texObj->BaseLevel];
- const GLfloat texW = (GLfloat) texImg->WidthScale;
- const GLfloat texH = (GLfloat) texImg->HeightScale;
+ const struct swrast_texture_image *swImg =
+ swrast_texture_image_const(texImg);
+ const GLfloat texW = (GLfloat) swImg->WidthScale;
+ const GLfloat texH = (GLfloat) swImg->HeightScale;
GLfloat lambda;
GLfloat rgba[4];