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authorMatt Turner <[email protected]>2015-07-12 23:15:10 -0700
committerMatt Turner <[email protected]>2015-07-29 09:34:52 -0700
commit04aa8b58a09e3b415916fa569111c1f76d07a8d5 (patch)
tree747ef02288043292b257b6e8efa455cec31af5be /src/mesa/swrast/s_fragprog.c
parentc92b2a1d7b286de8641512970a87c94809fbbc3f (diff)
swrast: Avoid double promotion.
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_fragprog.c')
-rw-r--r--src/mesa/swrast/s_fragprog.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index 175915a5a0b..4fbf66b9db7 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -243,9 +243,9 @@ run_program(struct gl_context *ctx, SWspan *span, GLuint start, GLuint end)
/* Store result depth/z */
if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2];
- if (depth <= 0.0)
+ if (depth <= 0.0F)
span->array->z[i] = 0;
- else if (depth >= 1.0)
+ else if (depth >= 1.0F)
span->array->z[i] = ctx->DrawBuffer->_DepthMax;
else
span->array->z[i] =