diff options
author | Jouk <joukj@tarantella.(none)> | 2007-06-08 13:38:24 +0200 |
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committer | Jouk <joukj@tarantella.(none)> | 2007-06-08 13:38:24 +0200 |
commit | 55f8b7053065ce88296608071feed6f9540f6c0d (patch) | |
tree | 86ac301ed5805c895985040caf56f857de017233 /src/mesa/swrast/s_fragprog.c | |
parent | 518f9168862b2096278ae14a65c8c854c208e004 (diff) | |
parent | 7b559a91028d297b34df9ec939bd4d00fad6027c (diff) |
Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa
Diffstat (limited to 'src/mesa/swrast/s_fragprog.c')
-rw-r--r-- | src/mesa/swrast/s_fragprog.c | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index b1501221cad..a36c1ba4919 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -26,6 +26,7 @@ #include "colormac.h" #include "context.h" #include "prog_instruction.h" +#include "texstate.h" #include "s_fragprog.h" #include "s_span.h" @@ -99,11 +100,6 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine, const struct gl_fragment_program *program, const SWspan *span, GLuint col) { - GLuint inputsRead = program->Base.InputsRead; - - if (ctx->FragmentProgram.CallbackEnabled) - inputsRead = ~0; - if (program->Base.Target == GL_FRAGMENT_PROGRAM_NV) { /* Clear temporary registers (undefined for ARB_f_p) */ _mesa_bzero(machine->Temporaries, @@ -204,6 +200,7 @@ void _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span ) { const struct gl_fragment_program *program = ctx->FragmentProgram._Current; + GLuint i; /* incoming colors should be floats */ if (program->Base.InputsRead & FRAG_BIT_COL0) { @@ -212,8 +209,23 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span ) ctx->_CurrentProgram = GL_FRAGMENT_PROGRAM_ARB; /* or NV, doesn't matter */ + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Texture.Unit[i]._Current != NULL) { + const GLboolean enable_shadow = ((1 << i) & program->Base.ShadowSamplers); + _mesa_update_texture_compare_function(ctx->Texture.Unit[i]._Current, + !enable_shadow); + } + } + run_program(ctx, span, 0, span->end); + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Texture.Unit[i]._Current != NULL) { + _mesa_update_texture_compare_function(ctx->Texture.Unit[i]._Current, + GL_FALSE); + } + } + if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLR)) { span->interpMask &= ~SPAN_RGBA; span->arrayMask |= SPAN_RGBA; |