diff options
author | Brian Paul <[email protected]> | 2002-02-02 21:40:33 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-02-02 21:40:33 +0000 |
commit | b37a084357dd08573b86d6d8c5ba43d65bdc1bd7 (patch) | |
tree | e9b71cecbc7500a5c6144c79cda6ac2a7a7e3558 /src/mesa/swrast/s_fog.h | |
parent | 733a4b602bbbfda83ee03b7ae4f3737bbe659034 (diff) |
Converted line drawing over to new span code, pb no longer used.
Big clean-up of line drawing code.
Removed many obsolete span processing functions.
Diffstat (limited to 'src/mesa/swrast/s_fog.h')
-rw-r--r-- | src/mesa/swrast/s_fog.h | 16 |
1 files changed, 1 insertions, 15 deletions
diff --git a/src/mesa/swrast/s_fog.h b/src/mesa/swrast/s_fog.h index 10f1b923b34..e254f8dd51d 100644 --- a/src/mesa/swrast/s_fog.h +++ b/src/mesa/swrast/s_fog.h @@ -1,4 +1,4 @@ -/* $Id: s_fog.h,v 1.7 2002/01/21 18:12:34 brianp Exp $ */ +/* $Id: s_fog.h,v 1.8 2002/02/02 21:40:33 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -38,10 +38,6 @@ _mesa_z_to_fogfactor(GLcontext *ctx, GLfloat z); extern void -_old_fog_rgba_pixels( const GLcontext *ctx, - GLuint n, const GLfloat fog[], - GLchan rgba[][4] ); -extern void _mesa_fog_rgba_pixels( const GLcontext *ctx, struct sw_span *span, GLchan rgba[][4]); extern void @@ -55,10 +51,6 @@ _mesa_fog_ci_pixels( const GLcontext *ctx, struct sw_span *span, extern void _mesa_fog_ci_pixels_with_array( const GLcontext *ctx, struct sw_span *span, const GLfloat fog[], GLuint index[] ); -extern void -_old_fog_ci_pixels( const GLcontext *ctx, - GLuint n, const GLfloat fog[], - GLuint indx[] ); extern void _mesa_win_fog_coords_from_z( const GLcontext *ctx, @@ -69,15 +61,9 @@ _mesa_win_fog_coords_from_z( const GLcontext *ctx, extern void _mesa_depth_fog_rgba_pixels( const GLcontext *ctx, struct sw_span *span, GLchan rgba[][4] ); -extern void -_old_depth_fog_rgba_pixels( const GLcontext *ctx, - GLuint n, const GLdepth z[], GLchan rgba[][4] ); extern void _mesa_depth_fog_ci_pixels( const GLcontext *ctx, struct sw_span *span, GLuint index[] ); -extern void -_old_depth_fog_ci_pixels( const GLcontext *ctx, - GLuint n, const GLdepth z[], GLuint index[] ); #endif |