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authorJordan Justen <[email protected]>2017-10-31 00:34:32 -0700
committerJordan Justen <[email protected]>2017-10-31 23:36:54 -0700
commitf9d5a7add42af5a2e4410526d1480a08f41317ae (patch)
tree0efdc0e13eb8d98c52c64b49cb37db6c8a363820 /src/mesa/swrast/s_fog.c
parentf082d7f64f4bbdc29a04b3ddb6491251cafdd9e2 (diff)
i965: Calculate thread_count in brw_alloc_stage_scratch
Previously, thread_count was sent in from the stage after some stage specific calculations. Those stage specific calculations were moved into brw_alloc_stage_scratch, which will allow the shader cache to also use the same calculations. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_fog.c')
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