diff options
author | Karl Schultz <[email protected]> | 2001-09-19 20:30:44 +0000 |
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committer | Karl Schultz <[email protected]> | 2001-09-19 20:30:44 +0000 |
commit | 7c4268176eaaeb45003db4d5042a518b84c9f6dc (patch) | |
tree | 7359bd33704a6bd32b471049be4744ce27db099f /src/mesa/swrast/s_fog.c | |
parent | 2fc06af470da1929ac2fffc8d38a5d5ac87490bb (diff) |
silence compiler warnings (last batch for src)
Diffstat (limited to 'src/mesa/swrast/s_fog.c')
-rw-r--r-- | src/mesa/swrast/s_fog.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/swrast/s_fog.c b/src/mesa/swrast/s_fog.c index 74431d89b9b..6280391cc6e 100644 --- a/src/mesa/swrast/s_fog.c +++ b/src/mesa/swrast/s_fog.c @@ -1,4 +1,4 @@ -/* $Id: s_fog.c,v 1.13 2001/06/18 23:55:18 brianp Exp $ */ +/* $Id: s_fog.c,v 1.14 2001/09/19 20:30:44 kschultz Exp $ */ /* * Mesa 3-D graphics library @@ -56,11 +56,11 @@ _mesa_z_to_fogfactor(GLcontext *ctx, GLfloat z) return CLAMP(f, 0.0F, 1.0F); case GL_EXP: d = ctx->Fog.Density; - f = exp(-d * z); + f = (GLfloat) exp(-d * z); return f; case GL_EXP2: d = ctx->Fog.Density; - f = exp(-(d * d * z * z)); + f = (GLfloat) exp(-(d * d * z * z)); return f; default: _mesa_problem(ctx, "Bad fog mode in make_fog_coord"); @@ -92,10 +92,10 @@ _mesa_fog_rgba_pixels( const GLcontext *ctx, for (i = 0; i < n; i++) { const GLfloat f = fog[i]; - const GLfloat g = 1.0 - f; - rgba[i][RCOMP] = f * rgba[i][RCOMP] + g * rFog; - rgba[i][GCOMP] = f * rgba[i][GCOMP] + g * gFog; - rgba[i][BCOMP] = f * rgba[i][BCOMP] + g * bFog; + const GLfloat g = 1.0F - f; + rgba[i][RCOMP] = (GLchan) (f * rgba[i][RCOMP] + g * rFog); + rgba[i][GCOMP] = (GLchan) (f * rgba[i][GCOMP] + g * gFog); + rgba[i][BCOMP] = (GLchan) (f * rgba[i][BCOMP] + g * bFog); } } @@ -116,7 +116,7 @@ _mesa_fog_ci_pixels( const GLcontext *ctx, GLuint i; for (i = 0; i < n; i++) { - const GLfloat f = CLAMP(fog[i], 0.0, 1.0); + const GLfloat f = CLAMP(fog[i], 0.0F, 1.0F); index[i] = (GLuint) ((GLfloat) index[i] + (1.0F - f) * idx); } } @@ -210,7 +210,7 @@ compute_fog_factors_from_z( const GLcontext *ctx, GLfloat eyez = (ndcz - p14) / p10; if (eyez < 0.0) eyez = -eyez; - fogFact[i] = exp( -ctx->Fog.Density * eyez ); + fogFact[i] = (GLfloat) exp( -ctx->Fog.Density * eyez ); } } else { @@ -220,7 +220,7 @@ compute_fog_factors_from_z( const GLcontext *ctx, GLfloat eyez = p14 / (ndcz + p10); if (eyez < 0.0) eyez = -eyez; - fogFact[i] = exp( -ctx->Fog.Density * eyez ); + fogFact[i] = (GLfloat) exp( -ctx->Fog.Density * eyez ); } } break; @@ -237,7 +237,7 @@ compute_fog_factors_from_z( const GLcontext *ctx, if (tmp < FLT_MIN_10_EXP) tmp = FLT_MIN_10_EXP; #endif - fogFact[i] = exp( tmp ); + fogFact[i] = (GLfloat) exp( tmp ); } } else { @@ -251,7 +251,7 @@ compute_fog_factors_from_z( const GLcontext *ctx, if (tmp < FLT_MIN_10_EXP) tmp = FLT_MIN_10_EXP; #endif - fogFact[i] = exp( tmp ); + fogFact[i] = (GLfloat) exp( tmp ); } } } |