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authorBrian Paul <[email protected]>2003-03-25 02:23:44 +0000
committerBrian Paul <[email protected]>2003-03-25 02:23:44 +0000
commit45bc887da226403f2c41077e40ca38b6f60f1359 (patch)
tree831190e41ee62449b751e82ab259797bced40524 /src/mesa/swrast/s_drawpix.c
parentaf1bfb7281eb8175adb7bb9774aeafa020e3831b (diff)
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r--src/mesa/swrast/s_drawpix.c66
1 files changed, 33 insertions, 33 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 10508166982..bc791b90784 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -1,4 +1,4 @@
-/* $Id: s_drawpix.c,v 1.46 2003/03/01 01:50:25 brianp Exp $ */
+/* $Id: s_drawpix.c,v 1.47 2003/03/25 02:23:45 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -50,7 +50,7 @@
* GL_FALSE if image was completely clipped away (draw nothing)
*/
GLboolean
-_mesa_clip_pixelrect(const GLcontext *ctx,
+_swrast_clip_pixelrect(const GLcontext *ctx,
GLint *destX, GLint *destY,
GLsizei *width, GLsizei *height,
GLint *skipPixels, GLint *skipRows)
@@ -108,11 +108,11 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
}
if (ctx->Depth.Test)
- _mesa_span_default_z(ctx, &span);
+ _swrast_span_default_z(ctx, &span);
if (ctx->Fog.Enabled)
- _mesa_span_default_fog(ctx, &span);
+ _swrast_span_default_fog(ctx, &span);
if (ctx->Texture._EnabledUnits)
- _mesa_span_default_texcoords(ctx, &span);
+ _swrast_span_default_texcoords(ctx, &span);
if ((SWRAST_CONTEXT(ctx)->_RasterMask & ~CLIP_BIT) == 0
&& ctx->Texture._EnabledUnits == 0
@@ -136,7 +136,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
rowLength = width;
/* If we're not using pixel zoom then do all clipping calculations
- * now. Otherwise, we'll let the _mesa_write_zoomed_*_span() functions
+ * now. Otherwise, we'll let the _swrast_write_zoomed_*_span() functions
* handle the clipping.
*/
if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) {
@@ -240,7 +240,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
span.x = destX;
span.y = destY;
span.end = drawWidth;
- _mesa_write_zoomed_rgba_span(ctx, &span,
+ _swrast_write_zoomed_rgba_span(ctx, &span,
(CONST GLchan (*)[4]) src, zoomY0, 0);
src += rowLength * 4;
destY++;
@@ -280,7 +280,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
span.x = destX;
span.y = destY;
span.end = drawWidth;
- _mesa_write_zoomed_rgb_span(ctx, &span,
+ _swrast_write_zoomed_rgb_span(ctx, &span,
(CONST GLchan (*)[3]) src, zoomY0, 0);
src += rowLength * 3;
destY++;
@@ -342,7 +342,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
span.x = destX;
span.y = destY;
span.end = drawWidth;
- _mesa_write_zoomed_rgb_span(ctx, &span,
+ _swrast_write_zoomed_rgb_span(ctx, &span,
(CONST GLchan (*)[3]) span.array->rgb, zoomY0, 0);
src += rowLength;
destY++;
@@ -410,7 +410,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
span.x = destX;
span.y = destY;
span.end = drawWidth;
- _mesa_write_zoomed_rgba_span(ctx, &span,
+ _swrast_write_zoomed_rgba_span(ctx, &span,
(CONST GLchan (*)[4]) span.array->rgba, zoomY0, 0);
src += rowLength*2;
destY++;
@@ -458,7 +458,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
span.x = destX;
span.y = destY;
span.end = drawWidth;
- _mesa_write_zoomed_rgba_span(ctx, &span,
+ _swrast_write_zoomed_rgba_span(ctx, &span,
(CONST GLchan (*)[4]) span.array->rgba, zoomY0, 0);
src += rowLength;
destY++;
@@ -512,9 +512,9 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y,
INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_INDEX);
if (ctx->Depth.Test)
- _mesa_span_default_z(ctx, &span);
+ _swrast_span_default_z(ctx, &span);
if (ctx->Fog.Enabled)
- _mesa_span_default_fog(ctx, &span);
+ _swrast_span_default_fog(ctx, &span);
/*
* General solution
@@ -541,9 +541,9 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y,
span.end = spanEnd;
if (zoom)
- _mesa_write_zoomed_index_span(ctx, &span, y, skipPixels);
+ _swrast_write_zoomed_index_span(ctx, &span, y, skipPixels);
else
- _mesa_write_index_span(ctx, &span);
+ _swrast_write_index_span(ctx, &span);
}
skipPixels += spanEnd;
}
@@ -607,11 +607,11 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
}
if (zoom) {
- _mesa_write_zoomed_stencil_span(ctx, (GLuint) spanWidth,
+ _swrast_write_zoomed_stencil_span(ctx, (GLuint) spanWidth,
spanX, spanY, values, desty, 0);
}
else {
- _mesa_write_stencil_span(ctx, (GLuint) spanWidth,
+ _swrast_write_stencil_span(ctx, (GLuint) spanWidth,
spanX, spanY, values);
}
}
@@ -646,12 +646,12 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
return;
}
- _mesa_span_default_color(ctx, &span);
+ _swrast_span_default_color(ctx, &span);
if (ctx->Fog.Enabled)
- _mesa_span_default_fog(ctx, &span);
+ _swrast_span_default_fog(ctx, &span);
if (ctx->Texture._EnabledUnits)
- _mesa_span_default_texcoords(ctx, &span);
+ _swrast_span_default_texcoords(ctx, &span);
if (type == GL_UNSIGNED_SHORT && ctx->Visual.depthBits == 16
&& !bias_or_scale && !zoom && ctx->Visual.rgbMode
@@ -668,7 +668,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
GLint i;
for (i = 0; i < width; i++)
span.array->z[i] = zptr[i];
- _mesa_write_rgba_span(ctx, &span);
+ _swrast_write_rgba_span(ctx, &span);
}
}
else if (type == GL_UNSIGNED_INT && ctx->Visual.depthBits == 32
@@ -684,7 +684,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
_mesa_image_address(&ctx->Unpack, pixels, width, height,
GL_DEPTH_COMPONENT, type, 0, row, 0);
MEMCPY(span.array->z, zptr, width * sizeof(GLdepth));
- _mesa_write_rgba_span(ctx, &span);
+ _swrast_write_rgba_span(ctx, &span);
}
}
else {
@@ -705,7 +705,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
GL_DEPTH_COMPONENT, type,
0, row, skipPixels);
- /* Set these for each row since the _mesa_write_* function may
+ /* Set these for each row since the _swrast_write_* function may
* change them while clipping.
*/
span.x = spanX;
@@ -724,18 +724,18 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
}
if (ctx->Visual.rgbMode) {
if (zoom) {
- _mesa_write_zoomed_rgba_span(ctx, &span,
+ _swrast_write_zoomed_rgba_span(ctx, &span,
(const GLchan (*)[4]) span.array->rgba,
desty, skipPixels);
}
else
- _mesa_write_rgba_span(ctx, &span);
+ _swrast_write_rgba_span(ctx, &span);
}
else {
if (zoom)
- _mesa_write_zoomed_index_span(ctx, &span, desty, 0);
+ _swrast_write_zoomed_index_span(ctx, &span, desty, 0);
else
- _mesa_write_index_span(ctx, &span);
+ _swrast_write_index_span(ctx, &span);
}
}
skipPixels += spanEnd;
@@ -774,11 +774,11 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
return;
if (ctx->Depth.Test)
- _mesa_span_default_z(ctx, &span);
+ _swrast_span_default_z(ctx, &span);
if (ctx->Fog.Enabled)
- _mesa_span_default_fog(ctx, &span);
+ _swrast_span_default_fog(ctx, &span);
if (ctx->Texture._EnabledUnits)
- _mesa_span_default_texcoords(ctx, &span);
+ _swrast_span_default_texcoords(ctx, &span);
if (SWRAST_CONTEXT(ctx)->_RasterMask == 0 && !zoom && x >= 0 && y >= 0
&& x + width <= (GLint) ctx->DrawBuffer->Width
@@ -861,7 +861,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
const GLvoid *source = _mesa_image_address(unpack,
pixels, width, height, format, type, 0, row, skipPixels);
- /* Set these for each row since the _mesa_write_* function may
+ /* Set these for each row since the _swrast_write_* function may
* change them while clipping.
*/
span.x = spanX;
@@ -889,11 +889,11 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
(CONST GLchan (*)[4]) span.array->rgba, NULL);
}
else if (zoom) {
- _mesa_write_zoomed_rgba_span(ctx, &span,
+ _swrast_write_zoomed_rgba_span(ctx, &span,
(CONST GLchan (*)[4]) span.array->rgba, desty, skipPixels);
}
else {
- _mesa_write_rgba_span(ctx, &span);
+ _swrast_write_rgba_span(ctx, &span);
}
}