diff options
author | Brian Paul <[email protected]> | 2001-01-23 23:39:36 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-01-23 23:39:36 +0000 |
commit | b6bcae5698df88f7730d40004ce7ce0462e97a20 (patch) | |
tree | 14c77826b5016293914eb529822e609792150964 /src/mesa/swrast/s_drawpix.c | |
parent | ab0c886a6c0dd38ac6168c2a239720a761e6578f (diff) |
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Replace "RGBAMode" with "rgbMode", etc.
Other minor clean-ups.
Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r-- | src/mesa/swrast/s_drawpix.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 766749e811f..757f1ab0717 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -1,10 +1,10 @@ -/* $Id: s_drawpix.c,v 1.7 2001/01/05 21:28:31 brianp Exp $ */ +/* $Id: s_drawpix.c,v 1.8 2001/01/23 23:39:37 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -182,7 +182,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, } else { /* setup array of fragment Z value to pass to zoom function */ - GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->Visual.DepthMaxF); + GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->DepthMaxF); GLint i; ASSERT(drawWidth < MAX_WIDTH); for (i=0; i<drawWidth; i++) @@ -203,7 +203,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, if (format == GL_RGBA && type == CHAN_TYPE && ctx->_ImageTransferState==0) { - if (ctx->Visual.RGBAflag) { + if (ctx->Visual.rgbMode) { GLchan *src = (GLchan *) pixels + (skipRows * rowLength + skipPixels) * 4; if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) { @@ -241,7 +241,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, } else if (format == GL_RGB && type == CHAN_TYPE && ctx->_ImageTransferState == 0) { - if (ctx->Visual.RGBAflag) { + if (ctx->Visual.rgbMode) { GLchan *src = (GLchan *) pixels + (skipRows * rowLength + skipPixels) * 3; if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) { @@ -278,7 +278,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, } else if (format == GL_LUMINANCE && type == CHAN_TYPE && ctx->_ImageTransferState==0) { - if (ctx->Visual.RGBAflag) { + if (ctx->Visual.rgbMode) { GLchan *src = (GLchan *) pixels + (skipRows * rowLength + skipPixels); if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) { @@ -337,7 +337,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, } else if (format == GL_LUMINANCE_ALPHA && type == CHAN_TYPE && ctx->_ImageTransferState == 0) { - if (ctx->Visual.RGBAflag) { + if (ctx->Visual.rgbMode) { GLchan *src = (GLchan *) pixels + (skipRows * rowLength + skipPixels)*2; if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) { @@ -402,7 +402,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, } else if (format==GL_COLOR_INDEX && type==GL_UNSIGNED_BYTE) { GLubyte *src = (GLubyte *) pixels + skipRows * rowLength + skipPixels; - if (ctx->Visual.RGBAflag) { + if (ctx->Visual.rgbMode) { /* convert CI data to RGBA */ if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) { /* no zooming */ @@ -494,7 +494,7 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y, /* Fragment depth values */ if (ctx->Depth.Test || ctx->Fog.Enabled) { - GLdepth zval = (GLdepth) (ctx->Current.RasterPos[2] * ctx->Visual.DepthMaxF); + GLdepth zval = (GLdepth) (ctx->Current.RasterPos[2] * ctx->DepthMaxF); GLint i; for (i = 0; i < drawWidth; i++) { zspan[i] = zval; @@ -604,7 +604,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, } /* Colors or indexes */ - if (ctx->Visual.RGBAflag) { + if (ctx->Visual.rgbMode) { GLint i; GLint r, g, b, a; UNCLAMPED_FLOAT_TO_CHAN(r, ctx->Current.RasterColor[0]); @@ -626,7 +626,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, } if (type==GL_UNSIGNED_SHORT && sizeof(GLdepth)==sizeof(GLushort) - && !bias_or_scale && !zoom && ctx->Visual.RGBAflag) { + && !bias_or_scale && !zoom && ctx->Visual.rgbMode) { /* Special case: directly write 16-bit depth values */ GLint row; for (row = 0; row < height; row++, y++) { @@ -639,8 +639,8 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, gl_write_rgba_span( ctx, width, x, y, zspan, 0, rgba, GL_BITMAP ); } } - else if (type==GL_UNSIGNED_INT && ctx->Visual.DepthBits == 32 - && !bias_or_scale && !zoom && ctx->Visual.RGBAflag) { + else if (type==GL_UNSIGNED_INT && ctx->Visual.depthBits == 32 + && !bias_or_scale && !zoom && ctx->Visual.rgbMode) { /* Special case: directly write 32-bit depth values */ GLint row; for (row = 0; row < height; row++, y++) { @@ -658,7 +658,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0); _mesa_unpack_depth_span( ctx, drawWidth, zspan, type, src, &ctx->Unpack, ctx->_ImageTransferState ); - if (ctx->Visual.RGBAflag) { + if (ctx->Visual.rgbMode) { if (zoom) { gl_write_zoomed_rgba_span(ctx, width, x, y, zspan, 0, (const GLchan (*)[4]) rgba, desty); @@ -711,7 +711,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, /* Fragment depth values */ if (ctx->Depth.Test || ctx->Fog.Enabled) { /* fill in array of z values */ - GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->Visual.DepthMaxF); + GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->DepthMaxF); GLint i; for (i=0;i<width;i++) { zspan[i] = z; @@ -862,7 +862,7 @@ _swrast_DrawPixels( GLcontext *ctx, draw_depth_pixels( ctx, x, y, width, height, type, pixels ); break; case GL_COLOR_INDEX: - if (ctx->Visual.RGBAflag) + if (ctx->Visual.rgbMode) draw_rgba_pixels(ctx, x,y, width, height, format, type, pixels); else draw_index_pixels(ctx, x, y, width, height, type, pixels); |