diff options
author | Brian Paul <[email protected]> | 2004-11-10 15:46:52 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-11-10 15:46:52 +0000 |
commit | 60909388ab136d849d99eab49e782a53772a618f (patch) | |
tree | 84a981ea2e79b5e6477d05991119a23efa4429a5 /src/mesa/swrast/s_drawpix.c | |
parent | f00d7edd746e4d1eec2d497419f21fb3b04f8bd4 (diff) |
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
and ignored for 1D and 2D images.
Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function.
This change gets propogated to some other routines.
Also added new _mesa_image_address[123]d() convenience functions.
Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r-- | src/mesa/swrast/s_drawpix.c | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 74c820c43b8..5b0a24bfb29 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -476,10 +476,10 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y, ? MAX_WIDTH : (width - skipPixels); ASSERT(spanEnd <= MAX_WIDTH); for (row = 0; row < height; row++, spanY++) { - const GLvoid *source = _mesa_image_address(unpack, pixels, - width, height, - GL_COLOR_INDEX, type, - 0, row, skipPixels); + const GLvoid *source = _mesa_image_address2d(unpack, pixels, + width, height, + GL_COLOR_INDEX, type, + row, skipPixels); _mesa_unpack_index_span(ctx, spanEnd, GL_UNSIGNED_INT, span.array->index, type, source, unpack, ctx->_ImageTransferState); @@ -543,10 +543,10 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y, GLstencil values[MAX_WIDTH]; GLenum destType = (sizeof(GLstencil) == sizeof(GLubyte)) ? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT; - const GLvoid *source = _mesa_image_address(unpack, pixels, - width, height, - GL_COLOR_INDEX, type, - 0, row, skipPixels); + const GLvoid *source = _mesa_image_address2d(unpack, pixels, + width, height, + GL_COLOR_INDEX, type, + row, skipPixels); _mesa_unpack_index_span(ctx, spanWidth, destType, values, type, source, unpack, ctx->_ImageTransferState); @@ -616,8 +616,8 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, GLint row, spanY = y; for (row = 0; row < height; row++, spanY++) { const GLushort *zSrc = (const GLushort *) - _mesa_image_address(unpack, pixels, width, height, - GL_DEPTH_COMPONENT, type, 0, row, 0); + _mesa_image_address2d(unpack, pixels, width, height, + GL_DEPTH_COMPONENT, type, row, 0); GLint i; for (i = 0; i < width; i++) span.array->z[i] = zSrc[i]; @@ -638,8 +638,8 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, GLint row, spanY = y; for (row = 0; row < height; row++, spanY++) { const GLuint *zSrc = (const GLuint *) - _mesa_image_address(unpack, pixels, width, height, - GL_DEPTH_COMPONENT, type, 0, row, 0); + _mesa_image_address2d(unpack, pixels, width, height, + GL_DEPTH_COMPONENT, type, row, 0); if (shift == 0) { MEMCPY(span.array->z, zSrc, width * sizeof(GLdepth)); } @@ -667,10 +667,10 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, ASSERT(span.end <= MAX_WIDTH); for (row = 0; row < height; row++, spanY++) { GLfloat floatSpan[MAX_WIDTH]; - const GLvoid *zSrc = _mesa_image_address(unpack, - pixels, width, height, - GL_DEPTH_COMPONENT, type, - 0, row, skipPixels); + const GLvoid *zSrc = _mesa_image_address2d(unpack, + pixels, width, height, + GL_DEPTH_COMPONENT, type, + row, skipPixels); /* Set these for each row since the _swrast_write_* function may * change them while clipping. @@ -776,8 +776,8 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, /* Unpack the image and apply transfer ops up to convolution */ dest = tmpImage; for (row = 0; row < height; row++) { - const GLvoid *source = _mesa_image_address(unpack, - pixels, width, height, format, type, 0, row, 0); + const GLvoid *source = _mesa_image_address2d(unpack, + pixels, width, height, format, type, row, 0); _mesa_unpack_color_span_float(ctx, width, GL_RGBA, (GLfloat *) dest, format, type, source, unpack, transferOps & IMAGE_PRE_CONVOLUTION_BITS); @@ -819,8 +819,8 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, ASSERT(span.end <= MAX_WIDTH); for (row = 0; row < height; row++, spanY++) { - const GLvoid *source = _mesa_image_address(unpack, - pixels, width, height, format, type, 0, row, skipPixels); + const GLvoid *source = _mesa_image_address2d(unpack, + pixels, width, height, format, type, row, skipPixels); /* Set these for each row since the _swrast_write_* function may * change them while clipping. @@ -888,7 +888,7 @@ _swrast_DrawPixels( GLcontext *ctx, if (unpack->BufferObj->Name) { /* unpack from PBO */ GLubyte *buf; - if (!_mesa_validate_pbo_access(unpack, width, height, 1, + if (!_mesa_validate_pbo_access(2, unpack, width, height, 1, format, type, pixels)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(invalid PBO access)"); |