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authorMatt Turner <[email protected]>2015-07-12 23:15:10 -0700
committerMatt Turner <[email protected]>2015-07-29 09:34:52 -0700
commit04aa8b58a09e3b415916fa569111c1f76d07a8d5 (patch)
tree747ef02288043292b257b6e8efa455cec31af5be /src/mesa/swrast/s_drawpix.c
parentc92b2a1d7b286de8641512970a87c94809fbbc3f (diff)
swrast: Avoid double promotion.
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r--src/mesa/swrast/s_drawpix.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index fb677ee1b16..dc6827ede9f 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -264,7 +264,7 @@ draw_stencil_pixels( struct gl_context *ctx, GLint x, GLint y,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels )
{
- const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0;
+ const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
const GLenum destType = GL_UNSIGNED_BYTE;
GLint row;
GLubyte *values;
@@ -309,8 +309,8 @@ draw_depth_pixels( struct gl_context *ctx, GLint x, GLint y,
const GLvoid *pixels )
{
const GLboolean scaleOrBias
- = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0;
- const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0;
+ = ctx->Pixel.DepthScale != 1.0f || ctx->Pixel.DepthBias != 0.0f;
+ const GLboolean zoom = ctx->Pixel.ZoomX != 1.0f || ctx->Pixel.ZoomY != 1.0f;
SWspan span;
INIT_SPAN(span, GL_BITMAP);
@@ -415,7 +415,7 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
const GLvoid *pixels )
{
const GLint imgX = x, imgY = y;
- const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0;
+ const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
GLbitfield transferOps = ctx->_ImageTransferState;
SWspan span;
@@ -601,10 +601,10 @@ draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
{
const GLint imgX = x, imgY = y;
const GLboolean scaleOrBias
- = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0;
+ = ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F;
const GLuint stencilMask = ctx->Stencil.WriteMask[0];
const GLenum stencilType = GL_UNSIGNED_BYTE;
- const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0;
+ const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
struct gl_renderbuffer *depthRb, *stencilRb;
struct gl_pixelstore_attrib clippedUnpack = *unpack;