diff options
author | Brian Paul <[email protected]> | 2002-04-19 14:05:50 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-04-19 14:05:50 +0000 |
commit | bf80e1ed620836e2ca0dd3f7d2d4cb187d17563d (patch) | |
tree | 8666b72f2ff74ac9499d2f9668212fcf4f2e3f5b /src/mesa/swrast/s_drawpix.c | |
parent | 05be7ae1253ad68d80816395c3d09665e5619ebc (diff) |
Allocate a sw_span struct in the swrast context instead of allocating it
on the stack frame in the point/line/triangle functions. (Klaus Niederkrueger)
This should solve the performance problem Karl found on Windows.
Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r-- | src/mesa/swrast/s_drawpix.c | 223 |
1 files changed, 109 insertions, 114 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 82998ba57ce..e0e6e7868d3 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -1,4 +1,4 @@ -/* $Id: s_drawpix.c,v 1.32 2002/04/12 15:39:59 brianp Exp $ */ +/* $Id: s_drawpix.c,v 1.33 2002/04/19 14:05:50 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -102,19 +102,18 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, { SWcontext *swrast = SWRAST_CONTEXT(ctx); const struct gl_pixelstore_attrib *unpack = &ctx->Unpack; - struct sw_span span; + struct sw_span *span = swrast->span; INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA); - /*span.arrayMask |= SPAN_RGBA;*/ if (!ctx->Current.RasterPosValid) { return GL_TRUE; /* no-op */ } if (ctx->Depth.Test) - _mesa_span_default_z(ctx, &span); + _mesa_span_default_z(ctx, span); if (ctx->Fog.Enabled) - _mesa_span_default_fog(ctx, &span); + _mesa_span_default_fog(ctx, span); if ((SWRAST_CONTEXT(ctx)->_RasterMask & ~CLIP_BIT) == 0 && ctx->Texture._ReallyEnabled == 0 @@ -238,10 +237,10 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, /* with zooming */ GLint row; for (row=0; row<drawHeight; row++) { - span.x = destX; - span.y = destY; - span.end = drawWidth; - _mesa_write_zoomed_rgba_span(ctx, &span, + span->x = destX; + span->y = destY; + span->end = drawWidth; + _mesa_write_zoomed_rgba_span(ctx, span, (CONST GLchan (*)[4]) src, zoomY0); src += rowLength * 4; destY++; @@ -278,10 +277,10 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, /* with zooming */ GLint row; for (row=0; row<drawHeight; row++) { - span.x = destX; - span.y = destY; - span.end = drawWidth; - _mesa_write_zoomed_rgb_span(ctx, &span, + span->x = destX; + span->y = destY; + span->end = drawWidth; + _mesa_write_zoomed_rgb_span(ctx, span, (CONST GLchan (*)[3]) src, zoomY0); src += rowLength * 3; destY++; @@ -302,12 +301,12 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, for (row=0; row<drawHeight; row++) { GLint i; for (i=0;i<drawWidth;i++) { - span.color.rgb[i][0] = src[i]; - span.color.rgb[i][1] = src[i]; - span.color.rgb[i][2] = src[i]; + span->color.rgb[i][0] = src[i]; + span->color.rgb[i][1] = src[i]; + span->color.rgb[i][2] = src[i]; } (*swrast->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[3]) span.color.rgb, NULL); + (CONST GLchan (*)[3]) span->color.rgb, NULL); src += rowLength; destY++; } @@ -319,13 +318,13 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, for (row=0; row<drawHeight; row++) { GLint i; for (i=0;i<drawWidth;i++) { - span.color.rgb[i][0] = src[i]; - span.color.rgb[i][1] = src[i]; - span.color.rgb[i][2] = src[i]; + span->color.rgb[i][0] = src[i]; + span->color.rgb[i][1] = src[i]; + span->color.rgb[i][2] = src[i]; } destY--; (*swrast->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[3]) span.color.rgb, NULL); + (CONST GLchan (*)[3]) span->color.rgb, NULL); src += rowLength; } } @@ -336,15 +335,15 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, for (row=0; row<drawHeight; row++) { GLint i; for (i=0;i<drawWidth;i++) { - span.color.rgb[i][0] = src[i]; - span.color.rgb[i][1] = src[i]; - span.color.rgb[i][2] = src[i]; + span->color.rgb[i][0] = src[i]; + span->color.rgb[i][1] = src[i]; + span->color.rgb[i][2] = src[i]; } - span.x = destX; - span.y = destY; - span.end = drawWidth; - _mesa_write_zoomed_rgb_span(ctx, &span, - (CONST GLchan (*)[3]) span.color.rgb, zoomY0); + span->x = destX; + span->y = destY; + span->end = drawWidth; + _mesa_write_zoomed_rgb_span(ctx, span, + (CONST GLchan (*)[3]) span->color.rgb, zoomY0); src += rowLength; destY++; } @@ -365,13 +364,13 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLint i; GLchan *ptr = src; for (i=0;i<drawWidth;i++) { - span.color.rgba[i][0] = *ptr; - span.color.rgba[i][1] = *ptr; - span.color.rgba[i][2] = *ptr++; - span.color.rgba[i][3] = *ptr++; + span->color.rgba[i][0] = *ptr; + span->color.rgba[i][1] = *ptr; + span->color.rgba[i][2] = *ptr++; + span->color.rgba[i][3] = *ptr++; } (*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[4]) span.color.rgba, NULL); + (CONST GLchan (*)[4]) span->color.rgba, NULL); src += rowLength*2; destY++; } @@ -384,14 +383,14 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLint i; GLchan *ptr = src; for (i=0;i<drawWidth;i++) { - span.color.rgba[i][0] = *ptr; - span.color.rgba[i][1] = *ptr; - span.color.rgba[i][2] = *ptr++; - span.color.rgba[i][3] = *ptr++; + span->color.rgba[i][0] = *ptr; + span->color.rgba[i][1] = *ptr; + span->color.rgba[i][2] = *ptr++; + span->color.rgba[i][3] = *ptr++; } destY--; (*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[4]) span.color.rgba, NULL); + (CONST GLchan (*)[4]) span->color.rgba, NULL); src += rowLength*2; } } @@ -403,16 +402,16 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLchan *ptr = src; GLint i; for (i=0;i<drawWidth;i++) { - span.color.rgba[i][0] = *ptr; - span.color.rgba[i][1] = *ptr; - span.color.rgba[i][2] = *ptr++; - span.color.rgba[i][3] = *ptr++; + span->color.rgba[i][0] = *ptr; + span->color.rgba[i][1] = *ptr; + span->color.rgba[i][2] = *ptr++; + span->color.rgba[i][3] = *ptr++; } - span.x = destX; - span.y = destY; - span.end = drawWidth; - _mesa_write_zoomed_rgba_span(ctx, &span, - (CONST GLchan (*)[4]) span.color.rgba, zoomY0); + span->x = destX; + span->y = destY; + span->end = drawWidth; + _mesa_write_zoomed_rgba_span(ctx, span, + (CONST GLchan (*)[4]) span->color.rgba, zoomY0); src += rowLength*2; destY++; } @@ -429,9 +428,9 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLint row; for (row=0; row<drawHeight; row++) { ASSERT(drawWidth < MAX_WIDTH); - _mesa_map_ci8_to_rgba(ctx, drawWidth, src, span.color.rgba); + _mesa_map_ci8_to_rgba(ctx, drawWidth, src, span->color.rgba); (*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (const GLchan (*)[4]) span.color.rgba, NULL); + (const GLchan (*)[4]) span->color.rgba, NULL); src += rowLength; destY++; } @@ -442,10 +441,10 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLint row; for (row=0; row<drawHeight; row++) { ASSERT(drawWidth < MAX_WIDTH); - _mesa_map_ci8_to_rgba(ctx, drawWidth, src, span.color.rgba); + _mesa_map_ci8_to_rgba(ctx, drawWidth, src, span->color.rgba); destY--; (*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[4]) span.color.rgba, NULL); + (CONST GLchan (*)[4]) span->color.rgba, NULL); src += rowLength; } return GL_TRUE; @@ -455,12 +454,12 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLint row; for (row=0; row<drawHeight; row++) { ASSERT(drawWidth < MAX_WIDTH); - _mesa_map_ci8_to_rgba(ctx, drawWidth, src, span.color.rgba); - span.x = destX; - span.y = destY; - span.end = drawWidth; - _mesa_write_zoomed_rgba_span(ctx, &span, - (CONST GLchan (*)[4]) span.color.rgba, zoomY0); + _mesa_map_ci8_to_rgba(ctx, drawWidth, src, span->color.rgba); + span->x = destX; + span->y = destY; + span->end = drawWidth; + _mesa_write_zoomed_rgba_span(ctx, span, + (CONST GLchan (*)[4]) span->color.rgba, zoomY0); src += rowLength; destY++; } @@ -509,15 +508,14 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y, const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; const GLint desty = y; GLint row, drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; - struct sw_span span; + struct sw_span *span = SWRAST_CONTEXT(ctx)->span; INIT_SPAN(span, GL_BITMAP, drawWidth, 0, SPAN_INDEX); - /*span.arrayMask |= SPAN_INDEX;*/ if (ctx->Depth.Test) - _mesa_span_default_z(ctx, &span); + _mesa_span_default_z(ctx, span); if (ctx->Fog.Enabled) - _mesa_span_default_fog(ctx, &span); + _mesa_span_default_fog(ctx, span); /* * General solution @@ -526,16 +524,16 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y, const GLvoid *source = _mesa_image_address(&ctx->Unpack, pixels, width, height, GL_COLOR_INDEX, type, 0, row, 0); _mesa_unpack_index_span(ctx, drawWidth, GL_UNSIGNED_INT, - span.color.index, + span->color.index, type, source, &ctx->Unpack, ctx->_ImageTransferState); - span.x = x; - span.y = y; - span.end = drawWidth; + span->x = x; + span->y = y; + span->end = drawWidth; if (zoom) - _mesa_write_zoomed_index_span(ctx, &span, desty); + _mesa_write_zoomed_index_span(ctx, span, desty); else - _mesa_write_index_span(ctx, &span); + _mesa_write_index_span(ctx, span); } } @@ -612,11 +610,9 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; const GLint desty = y; GLint drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; - struct sw_span span; + struct sw_span *span = SWRAST_CONTEXT(ctx)->span; INIT_SPAN(span, GL_BITMAP, drawWidth, 0, SPAN_Z); - /*span.arrayMask |= SPAN_Z; - span.end = drawWidth;*/ if (type != GL_BYTE && type != GL_UNSIGNED_BYTE @@ -629,50 +625,50 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, return; } - _mesa_span_default_color(ctx, &span); + _mesa_span_default_color(ctx, span); if (ctx->Fog.Enabled) - _mesa_span_default_fog(ctx, &span); + _mesa_span_default_fog(ctx, span); if (type==GL_UNSIGNED_SHORT && ctx->Visual.depthBits == 16 && !bias_or_scale && !zoom && ctx->Visual.rgbMode) { /* Special case: directly write 16-bit depth values */ GLint row; - span.x = x; - span.y = y; - span.end = drawWidth; - for (row = 0; row < height; row++, span.y++) { + span->x = x; + span->y = y; + span->end = drawWidth; + for (row = 0; row < height; row++, span->y++) { const GLushort *zptr = (const GLushort *) _mesa_image_address(&ctx->Unpack, pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0); GLint i; for (i = 0; i < drawWidth; i++) - span.zArray[i] = zptr[i]; - _mesa_write_rgba_span(ctx, &span); + span->zArray[i] = zptr[i]; + _mesa_write_rgba_span(ctx, span); } } else if (type==GL_UNSIGNED_INT && ctx->Visual.depthBits == 32 && !bias_or_scale && !zoom && ctx->Visual.rgbMode) { /* Special case: directly write 32-bit depth values */ GLint row; - span.x = x; - span.y = y; - span.end = drawWidth; - for (row = 0; row < height; row++, span.y++) { + span->x = x; + span->y = y; + span->end = drawWidth; + for (row = 0; row < height; row++, span->y++) { const GLuint *zptr = (const GLuint *) _mesa_image_address(&ctx->Unpack, pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0); - MEMCPY(span.zArray, zptr, drawWidth * sizeof(GLdepth)); - _mesa_write_rgba_span(ctx, &span); + MEMCPY(span->zArray, zptr, drawWidth * sizeof(GLdepth)); + _mesa_write_rgba_span(ctx, span); } } else { /* General case */ GLint row; - span.x = x; - span.y = y; - span.end = drawWidth; - for (row = 0; row < height; row++, span.y++) { + span->x = x; + span->y = y; + span->end = drawWidth; + for (row = 0; row < height; row++, span->y++) { GLfloat fspan[MAX_WIDTH]; const GLvoid *src = _mesa_image_address(&ctx->Unpack, pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0); @@ -683,21 +679,21 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, const GLfloat zs = ctx->DepthMaxF; GLint i; for (i = 0; i < drawWidth; i++) { - span.zArray[i] = (GLdepth) (fspan[i] * zs + 0.5F); + span->zArray[i] = (GLdepth) (fspan[i] * zs + 0.5F); } } if (ctx->Visual.rgbMode) { if (zoom) - _mesa_write_zoomed_rgba_span(ctx, &span, - (const GLchan (*)[4]) span.color.rgba, desty); + _mesa_write_zoomed_rgba_span(ctx, span, + (const GLchan (*)[4]) span->color.rgba, desty); else - _mesa_write_rgba_span(ctx, &span); + _mesa_write_rgba_span(ctx, span); } else { if (zoom) - _mesa_write_zoomed_index_span(ctx, &span, desty); + _mesa_write_zoomed_index_span(ctx, span, desty); else - _mesa_write_index_span(ctx, &span); + _mesa_write_index_span(ctx, span); } } } @@ -719,10 +715,9 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, GLboolean quickDraw; GLfloat *convImage = NULL; GLuint transferOps = ctx->_ImageTransferState; - struct sw_span span; + struct sw_span *span = swrast->span; INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA); - /*span.arrayMask |= SPAN_RGBA;*/ if (!_mesa_is_legal_format_and_type(format, type)) { _mesa_error(ctx, GL_INVALID_ENUM, "glDrawPixels(format or type)"); @@ -734,13 +729,13 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, return; if (ctx->Depth.Test) - _mesa_span_default_z(ctx, &span); + _mesa_span_default_z(ctx, span); if (ctx->Fog.Enabled) - _mesa_span_default_fog(ctx, &span); + _mesa_span_default_fog(ctx, span); if (SWRAST_CONTEXT(ctx)->_RasterMask == 0 && !zoom && x >= 0 && y >= 0 - && x + width <= ctx->DrawBuffer->Width - && y + height <= ctx->DrawBuffer->Height) { + && x + width <= (GLint) ctx->DrawBuffer->Width + && y + height <= (GLint) ctx->DrawBuffer->Height) { quickDraw = GL_TRUE; } else { @@ -810,7 +805,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, const GLvoid *source = _mesa_image_address(unpack, pixels, width, height, format, type, 0, row, 0); _mesa_unpack_chan_color_span(ctx, width, GL_RGBA, - (GLchan *) span.color.rgba, + (GLchan *) span->color.rgba, format, type, source, unpack, transferOps); @@ -819,26 +814,26 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, continue; if (ctx->Pixel.PixelTextureEnabled && ctx->Texture._ReallyEnabled) { - span.end = width; - _swrast_pixel_texture(ctx, &span); + span->end = width; + _swrast_pixel_texture(ctx, span); } if (quickDraw) { (*swrast->Driver.WriteRGBASpan)(ctx, width, x, y, - (CONST GLchan (*)[4]) span.color.rgba, NULL); + (CONST GLchan (*)[4]) span->color.rgba, NULL); } else if (zoom) { - span.x = x; - span.y = y; - span.end = width; - _mesa_write_zoomed_rgba_span(ctx, &span, - (CONST GLchan (*)[4]) span.color.rgba, desty); + span->x = x; + span->y = y; + span->end = width; + _mesa_write_zoomed_rgba_span(ctx, span, + (CONST GLchan (*)[4]) span->color.rgba, desty); } else { - span.x = x; - span.y = y; - span.end = width; - _mesa_write_rgba_span(ctx, &span); + span->x = x; + span->y = y; + span->end = width; + _mesa_write_rgba_span(ctx, span); } } } |