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authorBrian Paul <[email protected]>2001-03-07 05:06:11 +0000
committerBrian Paul <[email protected]>2001-03-07 05:06:11 +0000
commitb51b0a847d7e7daaea69f77ab569086ef81c24a2 (patch)
tree165cf8b023e6c7b1f66dacc46a6c37110ef27ea7 /src/mesa/swrast/s_drawpix.c
parent249aebdd357d20f6326137c967c6b3923bef6c05 (diff)
fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots of potential problems
Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r--src/mesa/swrast/s_drawpix.c46
1 files changed, 24 insertions, 22 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 68caa3a23ce..0943d310474 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -1,4 +1,4 @@
-/* $Id: s_drawpix.c,v 1.11 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: s_drawpix.c,v 1.12 2001/03/07 05:06:12 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -211,7 +211,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
GLint row;
for (row=0; row<drawHeight; row++) {
(*ctx->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY,
- (void *) src, NULL);
+ (CONST GLchan (*)[4]) src, NULL);
src += rowLength * 4;
destY++;
}
@@ -222,7 +222,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
for (row=0; row<drawHeight; row++) {
destY--;
(*ctx->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY,
- (void *) src, NULL);
+ (CONST GLchan (*)[4]) src, NULL);
src += rowLength * 4;
}
}
@@ -231,7 +231,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
GLint row;
for (row=0; row<drawHeight; row++) {
_mesa_write_zoomed_rgba_span(ctx, drawWidth, destX, destY,
- zSpan, 0, (void *) src, zoomY0);
+ zSpan, 0, (CONST GLchan (*)[4]) src, zoomY0);
src += rowLength * 4;
destY++;
}
@@ -248,7 +248,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
GLint row;
for (row=0; row<drawHeight; row++) {
(*ctx->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY,
- (void *) src, NULL);
+ (CONST GLchan (*)[3]) src, NULL);
src += rowLength * 3;
destY++;
}
@@ -259,7 +259,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
for (row=0; row<drawHeight; row++) {
destY--;
(*ctx->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY,
- (void *) src, NULL);
+ (CONST GLchan (*)[3]) src, NULL);
src += rowLength * 3;
}
}
@@ -268,7 +268,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
GLint row;
for (row=0; row<drawHeight; row++) {
_mesa_write_zoomed_rgb_span(ctx, drawWidth, destX, destY,
- zSpan, 0, (void *) src, zoomY0);
+ zSpan, 0, (GLchan (*)[3]) src, zoomY0);
src += rowLength * 3;
destY++;
}
@@ -293,7 +293,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
rgb[i][2] = src[i];
}
(*ctx->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY,
- (void *) rgb, NULL);
+ (CONST GLchan (*)[3]) rgb, NULL);
src += rowLength;
destY++;
}
@@ -311,7 +311,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
}
destY--;
(*ctx->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY,
- (void *) rgb, NULL);
+ (CONST GLchan (*)[3]) rgb, NULL);
src += rowLength;
}
}
@@ -327,7 +327,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
rgb[i][2] = src[i];
}
_mesa_write_zoomed_rgb_span(ctx, drawWidth, destX, destY,
- zSpan, 0, (void *) rgb, zoomY0);
+ zSpan, 0, (CONST GLchan (*)[3]) rgb, zoomY0);
src += rowLength;
destY++;
}
@@ -354,7 +354,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
rgba[i][3] = *ptr++;
}
(*ctx->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY,
- (void *) rgba, NULL);
+ (CONST GLchan (*)[4]) rgba, NULL);
src += rowLength*2;
destY++;
}
@@ -374,7 +374,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
}
destY--;
(*ctx->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY,
- (void *) rgba, NULL);
+ (CONST GLchan (*)[4]) rgba, NULL);
src += rowLength*2;
}
}
@@ -392,7 +392,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
rgba[i][3] = *ptr++;
}
_mesa_write_zoomed_rgba_span(ctx, drawWidth, destX, destY,
- zSpan, 0, (void *) rgba, zoomY0);
+ zSpan, 0, (CONST GLchan (*)[4]) rgba, zoomY0);
src += rowLength*2;
destY++;
}
@@ -426,7 +426,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
_mesa_map_ci8_to_rgba(ctx, drawWidth, src, rgba);
destY--;
(*ctx->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY,
- (const GLchan (*)[4]) rgba,
+ (CONST GLchan (*)[4]) rgba,
NULL);
src += rowLength;
}
@@ -439,7 +439,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
ASSERT(drawWidth < MAX_WIDTH);
_mesa_map_ci8_to_rgba(ctx, drawWidth, src, rgba);
_mesa_write_zoomed_rgba_span(ctx, drawWidth, destX, destY,
- zSpan, 0, (void *) rgba, zoomY0);
+ zSpan, 0, (CONST GLchan (*)[4]) rgba, zoomY0);
src += rowLength;
destY++;
}
@@ -631,8 +631,9 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
GLint row;
for (row = 0; row < height; row++, y++) {
GLdepth zspan[MAX_WIDTH];
- const GLushort *zptr = _mesa_image_address(&ctx->Unpack,
- pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0);
+ const GLushort *zptr = (const GLushort *)
+ _mesa_image_address(&ctx->Unpack, pixels, width, height,
+ GL_DEPTH_COMPONENT, type, 0, row, 0);
GLint i;
for (i = 0; i < width; i++)
zspan[i] = zptr[i];
@@ -644,8 +645,9 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
/* Special case: directly write 32-bit depth values */
GLint row;
for (row = 0; row < height; row++, y++) {
- const GLuint *zptr = _mesa_image_address(&ctx->Unpack,
- pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0);
+ const GLuint *zptr = (const GLuint *)
+ _mesa_image_address(&ctx->Unpack, pixels, width, height,
+ GL_DEPTH_COMPONENT, type, 0, row, 0);
_mesa_write_rgba_span( ctx, width, x, y, zptr, 0, rgba, GL_BITMAP );
}
}
@@ -662,7 +664,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
/* clamp depth values to [0,1] and convert from floats to integers */
{
const GLfloat zs = ctx->DepthMaxF;
- GLuint i;
+ GLint i;
for (i = 0; i < drawWidth; i++) {
zspan[i] = (GLdepth) (fspan[i] * zs);
}
@@ -765,7 +767,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
for (row = 0; row < height; row++) {
const GLvoid *source = _mesa_image_address(unpack,
pixels, width, height, format, type, 0, row, 0);
- _mesa_unpack_float_color_span(ctx, width, GL_RGBA, (void *) dest,
+ _mesa_unpack_float_color_span(ctx, width, GL_RGBA, (GLfloat *) dest,
format, type, source, unpack,
transferOps & IMAGE_PRE_CONVOLUTION_BITS,
GL_FALSE);
@@ -801,7 +803,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
for (row = 0; row < height; row++, y++) {
const GLvoid *source = _mesa_image_address(unpack,
pixels, width, height, format, type, 0, row, 0);
- _mesa_unpack_chan_color_span(ctx, width, GL_RGBA, (void*) rgba,
+ _mesa_unpack_chan_color_span(ctx, width, GL_RGBA, (GLchan *) rgba,
format, type, source, unpack,
transferOps);
if ((ctx->Pixel.MinMaxEnabled && ctx->MinMax.Sink) ||