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authorBrian Paul <[email protected]>2002-02-02 17:24:11 +0000
committerBrian Paul <[email protected]>2002-02-02 17:24:11 +0000
commit733a4b602bbbfda83ee03b7ae4f3737bbe659034 (patch)
treefd6529e587eec1030c0a273a96d7d9784cc2a020 /src/mesa/swrast/s_drawpix.c
parentceb39f4f8dc4863fde17d668c752533a2184476e (diff)
sw_span can now hold x/y arrays of fragment positions - getting ready to
ditch the pb (pixel buffer) code. Converted point drawing, bitmaps and aa lines to use new span functions.
Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r--src/mesa/swrast/s_drawpix.c25
1 files changed, 4 insertions, 21 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 5ce9469aacb..434b7143a95 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -1,4 +1,4 @@
-/* $Id: s_drawpix.c,v 1.28 2002/01/31 00:27:43 brianp Exp $ */
+/* $Id: s_drawpix.c,v 1.29 2002/02/02 17:24:11 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -117,7 +117,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
if (ctx->Fog.Enabled)
_mesa_span_default_fog(ctx, &span);
- if ((SWRAST_CONTEXT(ctx)->_RasterMask&(~(SCISSOR_BIT|WINCLIP_BIT)))==0
+ if ((SWRAST_CONTEXT(ctx)->_RasterMask & ~CLIP_BIT) == 0
&& ctx->Texture._ReallyEnabled == 0
&& unpack->Alignment == 1
&& !unpack->SwapBytes
@@ -740,27 +740,10 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
if (fast_draw_pixels(ctx, x, y, width, height, format, type, pixels))
return;
- /* Fragment depth values */
- if (ctx->Depth.Test || ctx->Fog.Enabled) {
- /* fill in array of z values */
- GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->DepthMaxF);
- GLfloat fog;
- GLint i;
-
- if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT)
- fog = _mesa_z_to_fogfactor(ctx, ctx->Current.RasterFogCoord);
- else
- fog = _mesa_z_to_fogfactor(ctx, ctx->Current.RasterDistance);
-
- for (i=0;i<width;i++) {
- span.zArray[i] = z;
- span.fogArray[i] = fog;
- }
- }
-
+ if (ctx->Depth.Test)
+ _mesa_span_default_z(ctx, &span);
if (ctx->Fog.Enabled)
_mesa_span_default_fog(ctx, &span);
- span.arrayMask |= SPAN_Z;
if (SWRAST_CONTEXT(ctx)->_RasterMask == 0 && !zoom && x >= 0 && y >= 0
&& x + width <= ctx->DrawBuffer->Width