diff options
author | Eric Anholt <[email protected]> | 2011-10-12 12:40:18 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2011-11-03 23:29:52 -0700 |
commit | f53680857aeb2ac1fb71a0bac958769d4f83952d (patch) | |
tree | fe6414441dc559710e3c5b3b3da79cd6f070e81c /src/mesa/swrast/s_depth.h | |
parent | e452fbe8718b4b84b682a775c5dc0153166f6ccc (diff) |
swrast: MapRenderbuffer in separate depth/stencil readpixels fastpath
This introduces two new span helper functions we'll want to use in
several places as we move to MapRenderbuffer, which pull out integer
depth and stencil values from a renderbuffer mapping based on the
renderbuffer format.
v2: Use format_unpack helper for stencil read.
v3: Clean up comment after conversion to format_unpack.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_depth.h')
-rw-r--r-- | src/mesa/swrast/s_depth.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h index 44820ac8f76..8d5cdfaa006 100644 --- a/src/mesa/swrast/s_depth.h +++ b/src/mesa/swrast/s_depth.h @@ -53,7 +53,6 @@ extern void _swrast_read_depth_span_uint( struct gl_context *ctx, struct gl_renderbuffer *rb, GLint n, GLint x, GLint y, GLuint depth[] ); - extern void _swrast_clear_depth_buffer( struct gl_context *ctx, struct gl_renderbuffer *rb ); |