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authorEric Anholt <[email protected]>2011-10-13 09:56:34 -0700
committerEric Anholt <[email protected]>2011-11-03 23:29:53 -0700
commit91b2ce85d1e1914b7199b45f4f21a3e36e2e21e1 (patch)
tree7f5a7bf37f4f359cbcab227c882c5d510d4a1397 /src/mesa/swrast/s_depth.h
parent345fc4161967f15fb80848cd7dc6a63100f8c12d (diff)
swrast: Remove dead _swrast_read_depth_span_uint().
All the code using it is converted to MapRenderbuffer and the core unpack functions. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_depth.h')
-rw-r--r--src/mesa/swrast/s_depth.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h
index 8d5cdfaa006..2caea82e081 100644
--- a/src/mesa/swrast/s_depth.h
+++ b/src/mesa/swrast/s_depth.h
@@ -48,11 +48,6 @@ extern void
_swrast_read_depth_span_float( struct gl_context *ctx, struct gl_renderbuffer *rb,
GLint n, GLint x, GLint y, GLfloat depth[] );
-
-extern void
-_swrast_read_depth_span_uint( struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLint n, GLint x, GLint y, GLuint depth[] );
-
extern void
_swrast_clear_depth_buffer( struct gl_context *ctx, struct gl_renderbuffer *rb );