diff options
author | Brian Paul <[email protected]> | 2002-03-16 00:53:15 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-03-16 00:53:15 +0000 |
commit | 18a285a5e244b7405b85feb7315a30d99920ec5d (patch) | |
tree | 02fbfa95292ef56eef26bb2e8456f65cf1348f18 /src/mesa/swrast/s_depth.h | |
parent | 8d687e7e58a148f3f16573636023e54755372010 (diff) |
Lots of changes related to framebuffer/window buffer resizing. Basically,
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*.
The idea is that a window can be resized without it being bound to a rendering
context. This makes for a nice clean-up in the XFree86 server-side GLX code.
Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
Diffstat (limited to 'src/mesa/swrast/s_depth.h')
-rw-r--r-- | src/mesa/swrast/s_depth.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h index 610835c10dd..2b7e9ddeb48 100644 --- a/src/mesa/swrast/s_depth.h +++ b/src/mesa/swrast/s_depth.h @@ -1,4 +1,4 @@ -/* $Id: s_depth.h,v 1.5 2002/02/04 15:59:29 brianp Exp $ */ +/* $Id: s_depth.h,v 1.6 2002/03/16 00:53:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -54,11 +54,11 @@ _mesa_read_depth_span_float( GLcontext *ctx, GLint n, GLint x, GLint y, extern void -_mesa_alloc_depth_buffer( GLcontext* ctx ); +_mesa_alloc_depth_buffer( GLframebuffer *buffer ); extern void -_mesa_clear_depth_buffer( GLcontext* ctx ); +_mesa_clear_depth_buffer( GLcontext *ctx ); #endif |