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authorBrian Paul <[email protected]>2003-02-23 04:10:54 +0000
committerBrian Paul <[email protected]>2003-02-23 04:10:54 +0000
commitb8d6607acd3b6d18dab0c7247d5e0fc72e98ceae (patch)
treea146f6d4b57ace61c62b1464fbd059bf8f387870 /src/mesa/swrast/s_depth.h
parent4e44d8c4c68c8a4e68b42f1fb2689d348369da86 (diff)
Move span stuff from swrast.h to s_context.h (it's private).
Implemented remaining fragment program instructions. Initial changes to implement fragment program texture sampling.
Diffstat (limited to 'src/mesa/swrast/s_depth.h')
-rw-r--r--src/mesa/swrast/s_depth.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h
index 2b7e9ddeb48..674ee5e7b5a 100644
--- a/src/mesa/swrast/s_depth.h
+++ b/src/mesa/swrast/s_depth.h
@@ -1,4 +1,4 @@
-/* $Id: s_depth.h,v 1.6 2002/03/16 00:53:15 brianp Exp $ */
+/* $Id: s_depth.h,v 1.7 2003/02/23 04:10:54 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -30,7 +30,7 @@
#include "mtypes.h"
-#include "swrast.h"
+#include "s_context.h"
extern GLvoid *