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authorKenneth Graunke <[email protected]>2012-01-17 04:49:04 -0800
committerKenneth Graunke <[email protected]>2012-01-18 00:45:00 -0800
commitbdedd03b701781c8b71e162f7eb834e6a11105de (patch)
tree4625276973ea298e06640bb2536b6644355fc34a /src/mesa/swrast/s_depth.h
parentd56ad273c0ff37d790c614b2d3f04c1249b47307 (diff)
i965: Remove the INTEL_OLD_VS option.
Now that we no longer generate Mesa IR from GLSL IR, it's impossible to use the old vertex shader backend for GLSL programs. There's simply no Mesa IR to codegen from. Any attempt to do so would result in immediate GPU hangs, presumably due to the driver uploading an empty program with no EOT message. NOTE: This is a candidate for the 8.0 branch. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Eugeni Dodonov <[email protected]>
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