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authorBrian Paul <[email protected]>2012-01-16 10:55:32 -0700
committerBrian Paul <[email protected]>2012-01-24 14:12:15 -0700
commitb766d4bb43b2c8271413c1efafe3590fa75efc3c (patch)
treed18c035d1bfc7dfa9566fd53dfd9e59a2dc74987 /src/mesa/swrast/s_depth.c
parent7d1ddec92168e9b6ead0da80b18364a75f9a85e6 (diff)
swrast: use gl_renderbuffer::StrideInBytes in depth/stencil code
Diffstat (limited to 'src/mesa/swrast/s_depth.c')
-rw-r--r--src/mesa/swrast/s_depth.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index 440c43ffa41..0788644b76d 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -217,7 +217,7 @@ get_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLuint i;
if (rb->Format == MESA_FORMAT_Z32) {
- const GLint rowStride = rb->RowStride * 4;
+ const GLint rowStride = rb->RowStrideBytes;
for (i = 0; i < count; i++) {
if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
zbuffer[i] = *((GLuint *) (map + y[i] * rowStride + x[i] * 4));
@@ -226,7 +226,7 @@ get_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
else {
const GLint bpp = _mesa_get_format_bytes(rb->Format);
- const GLint rowStride = rb->RowStride * bpp;
+ const GLint rowStride = rb->RowStrideBytes;
for (i = 0; i < count; i++) {
if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
const GLubyte *src = map + y[i] * rowStride+ x[i] * bpp;
@@ -251,7 +251,7 @@ put_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLuint i;
if (rb->Format == MESA_FORMAT_Z32) {
- const GLuint rowStride = rb->RowStride * 4;
+ const GLuint rowStride = rb->RowStrideBytes;
for (i = 0; i < count; i++) {
if (mask[i] && x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
GLuint *dst = (GLuint *) (map + y[i] * rowStride + x[i] * 4);
@@ -262,7 +262,7 @@ put_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
else {
gl_pack_uint_z_func packZ = _mesa_get_pack_uint_z_func(rb->Format);
const GLint bpp = _mesa_get_format_bytes(rb->Format);
- const GLint rowStride = rb->RowStride * bpp;
+ const GLint rowStride = rb->RowStrideBytes;
for (i = 0; i < count; i++) {
if (mask[i] && x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
void *dst = map + y[i] * rowStride + x[i] * bpp;