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authorJeff Smith <[email protected]>2008-06-13 09:50:43 -0500
committerBrian Paul <[email protected]>2010-03-12 08:55:05 -0700
commitfab1f07d6ad01463897ae792f4b33738afb07369 (patch)
treea2905eb93364a4479c97cdf2bae36c49586f427b /src/mesa/swrast/s_depth.c
parent39c2d3ecd9432262bb157da3bb6103f84a4375e5 (diff)
Grammar and spelling fixes
Signed-off-by: Jeff Smith <[email protected]> Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_depth.c')
-rw-r--r--src/mesa/swrast/s_depth.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index 3e36cf9a7e5..ed637cac124 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -526,7 +526,7 @@ _swrast_depth_clamp_span( GLcontext *ctx, SWspan *span )
/* Convert floating point values in [0,1] to device Z coordinates in
* [0, DepthMax].
- * ex: If the the Z buffer has 24 bits, DepthMax = 0xffffff.
+ * ex: If the Z buffer has 24 bits, DepthMax = 0xffffff.
*
* XXX this all falls apart if we have 31 or more bits of Z because
* the triangle rasterization code produces unsigned Z values. Negative