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authorKristian Høgsberg <[email protected]>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/swrast/s_copypix.c
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/swrast/s_copypix.c')
-rw-r--r--src/mesa/swrast/s_copypix.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index c35494e3857..86fe3e0a891 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -96,7 +96,7 @@ regions_overlap(GLint srcx, GLint srcy,
* RGBA copypixels
*/
static void
-copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
+copy_rgba_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
GLint width, GLint height, GLint destx, GLint desty)
{
GLfloat *tmpImage, *p;
@@ -205,7 +205,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
* Z scale and bias.
*/
static void
-scale_and_bias_z(GLcontext *ctx, GLuint width,
+scale_and_bias_z(struct gl_context *ctx, GLuint width,
const GLfloat depth[], GLuint z[])
{
const GLuint depthMax = ctx->DrawBuffer->_DepthMax;
@@ -240,7 +240,7 @@ scale_and_bias_z(GLcontext *ctx, GLuint width,
* TODO: Optimize!!!!
*/
static void
-copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
+copy_depth_pixels( struct gl_context *ctx, GLint srcx, GLint srcy,
GLint width, GLint height,
GLint destx, GLint desty )
{
@@ -334,7 +334,7 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
static void
-copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
+copy_stencil_pixels( struct gl_context *ctx, GLint srcx, GLint srcy,
GLint width, GLint height,
GLint destx, GLint desty )
{
@@ -427,7 +427,7 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
* CopyPixels function.
*/
static void
-copy_depth_stencil_pixels(GLcontext *ctx,
+copy_depth_stencil_pixels(struct gl_context *ctx,
const GLint srcX, const GLint srcY,
const GLint width, const GLint height,
const GLint destX, const GLint destY)
@@ -602,7 +602,7 @@ copy_depth_stencil_pixels(GLcontext *ctx,
* Try to do a fast copy pixels.
*/
static GLboolean
-fast_copy_pixels(GLcontext *ctx,
+fast_copy_pixels(struct gl_context *ctx,
GLint srcX, GLint srcY, GLsizei width, GLsizei height,
GLint dstX, GLint dstY, GLenum type)
{
@@ -684,7 +684,7 @@ fast_copy_pixels(GLcontext *ctx,
* By time we get here, all parameters will have been error-checked.
*/
void
-_swrast_CopyPixels( GLcontext *ctx,
+_swrast_CopyPixels( struct gl_context *ctx,
GLint srcx, GLint srcy, GLsizei width, GLsizei height,
GLint destx, GLint desty, GLenum type )
{