diff options
author | Marek Olšák <[email protected]> | 2013-05-13 16:24:57 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2013-05-28 13:05:30 +0200 |
commit | b4cb857dbfeb89d56ac0eb67ba1d7d5f65e336d4 (patch) | |
tree | e78923c5b0f555737166db8254869f810941b6e8 /src/mesa/swrast/s_context.h | |
parent | 15a4b6db2192b0adc05c3dc07cf043316c556f2e (diff) |
swrast: increase array size of TextureSample
to match the size of ctx->Texture.Unit, and it will also fix
piglit/max-samplers with the following commit.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_context.h')
-rw-r--r-- | src/mesa/swrast/s_context.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h index 3d3f6365f12..9520185b202 100644 --- a/src/mesa/swrast/s_context.h +++ b/src/mesa/swrast/s_context.h @@ -313,7 +313,7 @@ typedef struct /** Internal hooks, kept up to date by the same mechanism as above. */ blend_func BlendFunc; - texture_sample_func TextureSample[MAX_TEXTURE_IMAGE_UNITS]; + texture_sample_func TextureSample[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; /** Buffer for saving the sampled texture colors. * Needed for GL_ARB_texture_env_crossbar implementation. |